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gmask
01-29-2009, 07:26 PM
I've encountered this odd problem with motionPath nodes.

I have a referenced rig that is connected to a path via a motionpath node in the referencing scene file.

There is another referenced file that has alot of motionPath nodes in it as well.

If you try to scrub with nothing selected Maya locks up for awhile. If you have soemthigns selected you can scrub the timeline fine.

However if I put the motionPath node in the referenced rig file it's fine.

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01-29-2009, 07:26 PM
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