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View Full Version : Help with a Grinch model


Usfgeek
01-28-2009, 11:42 AM
I haven't been modelling long and thought I'd give myself a challenge to aim for. And so I came up with the Idea of modelling the Grinch's head... probabaly because It's just interesting i suppose.

But yeah I'm modelling In Maya atm and I think I've got the basic head shape down very roughly... this is isn't the live action version nor the book version, I'm going for something In between.

Here's what I have so far..

http://img516.imageshack.us/img516/8297/87876577bn5.jpg (http://imageshack.us)
http://img516.imageshack.us/img516/87876577bn5.jpg/1/w533.png (http://g.imageshack.us/img516/87876577bn5.jpg/1/)

Any Ideas on where to go from there?

gabeartist
01-28-2009, 09:48 PM
personally with what you have, i'd either put that polygon in a layer, and template it to use it as reference, and then start over maybe from the nose doing a more finished model, or....no nevermind that'd all i'd do with it. it's kind of too finished to bother manipulating it into a finished product. i'd just use it as refence. it is a polygon and not nurbs right?

DaveMcMahon
01-30-2009, 09:44 PM
It's too hard to tell what to do without a wireframe.

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01-30-2009, 09:44 PM
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