axeman
06-27-2003, 07:59 PM
I wish to create a terrain in MAYA which would be a layered,rocky,uneven surface & have a couple of mountains & a huge river in between. I wish to know how to go about it. What would be the best option(nurbs/Polygon)to use keeping in mind the mesh density & the texturing.
Thank You & God Bless !
Thank You & God Bless !
