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inkblack
01-27-2009, 10:02 AM
Hi

i think its better to start a new thread with a better title, so here it goes :


I have a plugin which i need to have to work inside maya64 bit.
Could you guys help me out because i dont know how to compile these things and dont have the software to do it. I would be very gratefull if you would!

The plugin is a lens shader for mental ray to render out fisheye images.

You can download the old compiled .dll file here :
http://www.thedott.net/shaders/dome..._Win_Maya65.zip (http://www.thedott.net/shaders/domeAFL/domeAFL_Win_Maya65.zip)

The source package is here :
http://www.thedott.net/shaders/domeAFL/MR4M_domeAFL.zip

his website about this plugin is here :
http://www.thedott.net/shaders/domeAFL/

The plugin is free of use and the only thing the guy who made it wants in return, is the newly compiled version to put on his website, because he doesnt have the resources to compile it himself.
He will thank you on his website probably :)

I hope you want to help me out. I really am in need for this plugin inside maya64

Cheers

Mathijs Brussaard
The netherlands

inkblack
01-28-2009, 07:22 AM
*bump*

no one here in the section "programming" that can and want to help me?
I think it is something very simple, maybe something is linked wrong or something. Because it gives an error saying that it cant find the shaders or something.



Hi

i think its better to start a new thread with a better title, so here it goes :


I have a plugin which i need to have to work inside maya64 bit.
Could you guys help me out because i dont know how to compile these things and dont have the software to do it. I would be very gratefull if you would!

The plugin is a lens shader for mental ray to render out fisheye images.

You can download the old compiled .dll file here :
http://www.thedott.net/shaders/dome..._Win_Maya65.zip (http://www.thedott.net/shaders/domeAFL/domeAFL_Win_Maya65.zip)

The source package is here :
http://www.thedott.net/shaders/domeAFL/MR4M_domeAFL.zip

his website about this plugin is here :
http://www.thedott.net/shaders/domeAFL/

The plugin is free of use and the only thing the guy who made it wants in return, is the newly compiled version to put on his website, because he doesnt have the resources to compile it himself.
He will thank you on his website probably :)

I hope you want to help me out. I really am in need for this plugin inside maya64

Cheers

Mathijs Brussaard
The netherlands

bazuka
01-28-2009, 09:31 AM
i will :)

hold on....

inkblack
01-28-2009, 09:54 AM
Great man, im excited! like getting a present ;)

cheers
Madthijs



i will :)

hold on....

inkblack
02-12-2009, 06:13 PM
Hi guys

Bazuka couldnt finish it up, so my question is still here!
Can anybody do this for me???

cheers
Madthijs

bazuka
02-12-2009, 09:20 PM
i have a probl with shader.lib , im trying to compile some fisheye shader but im getting compiler error:

unresolved external symbol _mi_trace_eye

i have included the shader.lib file but im crazy or stupid this doesnt work

plz if any1 know the solution that would be great

cheers

inkblack
02-13-2009, 05:33 PM
OK it works now!

a programmer i know has tried it and had succes after some tries!
There was a problem with the .dll that could only be fixed with a specific version of visualstudio. Dont know the fine details about it, but if anyone wants the newly compiled .dll then PM me and i will send them.

I will also send the files to the auther of the scipt so that he can upload it to his website.

Thanx Bazuka for trying to help me! Im very glad it works now!

cheers
Madthijs

bazuka
02-13-2009, 10:22 PM
great news Madthijs

cheers ;)

KungKrille
01-13-2010, 10:04 AM
I have problems with that stupid shader.lib thing myself. I want to compile the same lens shader so it works with Maya 2010 on a XP x64 machine. I have tried both the demo of the full version of Visual Studio and Visual C++ Express with no luck.

Hopefully inkblack´s plugin will work on my system

Edit: It works fine :) Annoying though that I´m not able to compile it myself

furn
01-17-2010, 01:48 AM
hmm..

have you turn your vs to x64 mode?
i have try a simple helloworld plugin project.its works fine.
on:
vs 2005 sp1
plugins wizard 2.0
maya 2010 x64
vista x64 sp2

try this:
vs-> project -> Prefereces -> Manager:
Turn Win32 to: New
and select x64
close it.

and also:
set your plugins wizard include dir.

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