sforsyth
01-25-2009, 06:45 PM
Hi all,
Hopefully someone can help me out on this. I have lets say 10 objects standing in a rough circle. I have an unwrapped cylindrical mesh big enough to encompass these objects around these objects. I now want to use the mapping coordinates of my cylindrical "control" mesh, to project onto my other objects, so my mapping is pushed through onto them from this mesh. The thing is, I also want to animate that control mesh so the texture will appear animated on the other objects.
Any ideas on how to do this?
Any help appreciated!
Seán
Hopefully someone can help me out on this. I have lets say 10 objects standing in a rough circle. I have an unwrapped cylindrical mesh big enough to encompass these objects around these objects. I now want to use the mapping coordinates of my cylindrical "control" mesh, to project onto my other objects, so my mapping is pushed through onto them from this mesh. The thing is, I also want to animate that control mesh so the texture will appear animated on the other objects.
Any ideas on how to do this?
Any help appreciated!
Seán
