View Full Version : Rendering an ignited torch
Askhanir 06-27-2003, 10:15 AM I want add an ignited torch in the hand of a character...
Where can I find tip or tutorial (or preset) to make this ?!
thanks for help ! :)
|
|
Kvaalen
06-27-2003, 10:55 AM
For the fire I would use HyperVoxels.
You can download a fire preset for HyperVoxels at my site:
http://mapage.noos.fr/samuelLK/Resources.html
Hope that helps! :thumbsup:
MorBioS
07-10-2003, 11:31 PM
if you want a realistic fire, I suggest Pyro of Dynamic-Realities. It's a great fire.
Carm3D
08-03-2003, 04:32 PM
I recently finished this animation of a torch. The particles were made with OLAS' "Smoke & Fire Generator" plugin. It was rendered via HyperVoxel sprites.
FirePlay.MP4 (http://www.carm3d.net/media/FirePlay.MP4)
I also did a little FXLink trickery to attatch light sources to the particles so it looks like the fire itself is casting light.
inakito
08-07-2003, 01:20 AM
you can get it using procedurals textures simply. itīs a great way and very simple. try it.
CGTalk Moderation
01-15-2006, 12:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.