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RobertoOrtiz
01-23-2009, 02:27 PM
Ok here is the concept ;
this SUBFORUM is here so people can start re-posting the work they have done for the challenges on a single individual thread.

The core idea is simple, our members can use this forum to re-post the finished FX entries they have done for our previous challenges in ONE on single individual threads.


They can use this thread to go in detail on HOW they developed their entries, and talk about the people who worked on the entries




The naming format for the thread would be:

<<YOUR NAME>> FXGallery: (From: FXWARS Forum)


This would give a way for people to see evolution of the work of our members.

For example:

On our current challenge
CgTalk:FXWars! Winter Kingdoms - Challenge:23 (http://forums.cgsociety.org/showthread.php?f=139&t=707947)

Artist John Doe would post his WIP work in the usual manner,

When he is done he would post on his individual thread:
JOHN DOE FXGallery: (From: From: FXWARS Forum )


In this master thread that contains all the work he has done so far (Or at least the ones he wants to show)

-RThe naming format for the thread would be:

<<YOUR NAME>> FXGallery: (From: FXWARS Forum)


This would give a way for people to see evolution of the work of our members.

For example:

On our current challenge
CgTalk:FXWars! Winter Kingdoms - Challenge:23 (http://forums.cgsociety.org/showthread.php?f=139&t=707947)

Artist John Doe would post his WIP work in the usual manner,

When he is done he would post on his individual thread:
JOHN DOE FXGallery: (From: From: FXWARS Forum )


In this master thread that contains all the work he has done so far (Or at least the ones he wants to show)

-R

pparenteau
07-26-2011, 02:44 PM
Project: Bladerunner - Spinner landing.
http://www.vimeo.com/26238138

A personal project of mine meant as a tribute to my favorite film, Blade Runner. The whole thing started out as a cg channel contest that took way too long. It then became a training exercise to learn Vray and Thinking Particles. I ended up finishing it in my spare time with the help of a few friends.

The spinner smoke FX was achieved with a combination of Fume FX and Thinking particles. Modeling was done in Softimage XSI and texturing, lighting in 3dsmax with Vray render.

My part was the modeling, texturing, lighting, smoke VFX and compositing.

I would like to thank my friends who believed in a group effort and helped to bring this project together.

City matte painting: Benoit Ladouceur

Ambiant fog VFX: Raonull Conover

3D character modeling: Maximilien Albert

Rigging: Phil Dugas

Supervisor Live action:Ghislain Ouellet

Makeup Geisha:Cynthia Lauzon

Geisha: Anh Dao

Billboard animation: Jihane Geadah

Sound design: Luke Hatton