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Mahlikus
06-26-2003, 11:18 PM
Well, I made the textures and alpha maps in PS so I know it fades to black...why then am I getting an edge?
Some help would be cool.

Thanks.

PS - I'm also getting some noise (diaginal line distortion).
Don't know why. Any guesses?

Thanks again.

peace.

LucentDreams
06-27-2003, 12:13 AM
increase ray depth, increase AA (hair spriteplanes always need high AA)

Mahlikus
06-27-2003, 01:57 AM
Cool thanks...um..where can I locate these settings?...in the material editor?

caraffi
06-27-2003, 02:49 AM
Originally posted by Kaiskai
increase ray depth, increase AA (hair spriteplanes always need high AA)

render settings

Mahlikus
06-27-2003, 04:29 AM
Thanks!:thumbsup:
Those options and a color map adjustment helped enormously.

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