tubesock24
01-21-2009, 10:18 PM
hello all,
i have a robot (Floyd) that i am trying to rig up, and i am having some issues achieving what i want to do. all i am trying to do is get the green part of the foot to rotate around and extend up/down the yellow shaft. the trick is getting this to work in IK mode. i have a standard IK/FK biped leg setup, with a few attributes attached to a controller object, ie. toe tap, peel heel, etc... i have a couple of joints coming straight down from the knee that is not part of the leg IK, for parenting reasons and to help with this? maybe not? does anyone have any suggestions, pointers, helpful links, etc? any help would be appreciated! thanks!http://img244.imageshack.us/img244/8725/47809937de2.png (http://imageshack.us)
http://img244.imageshack.us/img244/47809937de2.png/1/w851.png (http://g.imageshack.us/img244/47809937de2.png/1/)
i have a robot (Floyd) that i am trying to rig up, and i am having some issues achieving what i want to do. all i am trying to do is get the green part of the foot to rotate around and extend up/down the yellow shaft. the trick is getting this to work in IK mode. i have a standard IK/FK biped leg setup, with a few attributes attached to a controller object, ie. toe tap, peel heel, etc... i have a couple of joints coming straight down from the knee that is not part of the leg IK, for parenting reasons and to help with this? maybe not? does anyone have any suggestions, pointers, helpful links, etc? any help would be appreciated! thanks!http://img244.imageshack.us/img244/8725/47809937de2.png (http://imageshack.us)
http://img244.imageshack.us/img244/47809937de2.png/1/w851.png (http://g.imageshack.us/img244/47809937de2.png/1/)
