DragomanJK
06-26-2003, 08:49 AM
Is there any way to get more controll over toon shading at all? What I am trying to do is put a Superman type logo on a shirt. Or how about making the charaters clothes have stripes?
Example: Near the wrists, it's the same mesh, but it's two colors, how can I do that in XSI?
http://www.reyes-infografica.net/imagen/cartoon/images/mer04.jpg
Example2: The ultimate, I would like to do this in XSI, have the car not just one color...
http://www.reyes-infografica.net/imagen/cartoon/images/gp03.jpg
I read the manual, the whole 15 pages(?) it uses for Toon shading. There was a thing where they made lines using a bmp file, but I can't even get that to work...
I was hoping to use masks or something, but I really can't figure out XSI's texturing. I'm a modeler, not color texturererer.
Or would it be easier to scrap the whole Toon lense/shader stuff and go with some sort of normal shading technique with self-illumination since the outlines aren't the important part, it's the general look. Again, I'm not going for a texturing degree, but it really needs one.
Example: Near the wrists, it's the same mesh, but it's two colors, how can I do that in XSI?
http://www.reyes-infografica.net/imagen/cartoon/images/mer04.jpg
Example2: The ultimate, I would like to do this in XSI, have the car not just one color...
http://www.reyes-infografica.net/imagen/cartoon/images/gp03.jpg
I read the manual, the whole 15 pages(?) it uses for Toon shading. There was a thing where they made lines using a bmp file, but I can't even get that to work...
I was hoping to use masks or something, but I really can't figure out XSI's texturing. I'm a modeler, not color texturererer.
Or would it be easier to scrap the whole Toon lense/shader stuff and go with some sort of normal shading technique with self-illumination since the outlines aren't the important part, it's the general look. Again, I'm not going for a texturing degree, but it really needs one.
