davemcd
06-26-2003, 05:32 AM
Hi All
I'm at the beginning of a project about the bombing of ship off the coast of Western Australia during WWII (for PAL television output). We have several shots to do of the boat travelling along on quite a peaceful calm day. There are a couple of shots where its beached in a cove (flat bottom hull) where there's terrain in the background. And there's a fairly complicated bombing sequence (above view POV from behind bombs,falling to the ship deck, cover with explosion to cutaway of side view of explosion).
What i want to ask is for peoples expertise of what visual cues and elements i should plan to do to make it seem quite realistic for an ocean scene (i'm not neccasarily talking about the rendering of the ocean, but more of integrating of the elements and what kinds of visual artifacts and cues would be apparant out at sea) Also if people have ideas on where they think the problem areas are likely to be.
Any ideas appreciated.
(for those interested its most likely to be rendered in LW and composited in either Digital Fusion or Combustion)
Dave
I'm at the beginning of a project about the bombing of ship off the coast of Western Australia during WWII (for PAL television output). We have several shots to do of the boat travelling along on quite a peaceful calm day. There are a couple of shots where its beached in a cove (flat bottom hull) where there's terrain in the background. And there's a fairly complicated bombing sequence (above view POV from behind bombs,falling to the ship deck, cover with explosion to cutaway of side view of explosion).
What i want to ask is for peoples expertise of what visual cues and elements i should plan to do to make it seem quite realistic for an ocean scene (i'm not neccasarily talking about the rendering of the ocean, but more of integrating of the elements and what kinds of visual artifacts and cues would be apparant out at sea) Also if people have ideas on where they think the problem areas are likely to be.
Any ideas appreciated.
(for those interested its most likely to be rendered in LW and composited in either Digital Fusion or Combustion)
Dave
