View Full Version : Biovision import
06-25-2003, 05:06 PM
Would it be possible to use any part of an animation in an imported Biovison files in Motionbuilder 4.02 Freelancer edition?
06-25-2003, 07:58 PM
Yes, you can import bvh file with the PE/freelancer edtion ...
06-25-2003, 09:20 PM
did you mean, use a mocap file, keep say the walking part but have his hands doing something different than that the BVH file is doing.
You might be able in blending, i haven't done it yet, but would be curious as well.
06-26-2003, 01:50 AM
I replied to your earlier post regarding this, but here is a quick and easy way to get the animation from just the lower portion of your character:
-Select the portion of your skeleton that you want to have animated
-Drop it into the first track in the Motion Blend tool
-Select the animation track and click Reset Cut
-Process this onto a new track
01-15-2006, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.