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craziivan
01-12-2009, 09:00 PM
Heres a jump i've been working on. Had lot's of fun. Trying to work on my poses and blocking better. It isn't timed out yet.

http://www.youtube.com/watch?v=0UD7Mpml7rc&eurl=http://justcrazi.blogspot.com/&feature=player_embedded


Character jumps for a ball in the air. Can be substituted for anything, ie: candy, money, a mistletoe even. Or maybe the character (Bloke) loves polygons.

csalvany
01-12-2009, 09:31 PM
Looks pretty good in my opinion.

Just one thing: why does he land exactly in the same place? I think that considering the kind of jump he does (turning around) he should end up a bit moved to the side (his left).

KyleG
01-12-2009, 10:43 PM
Since the character is spinning in air during the jump, you need to turn him in the opposite direction during the anticipation. Right now he just bending straight over. Try jumping and twisting yourself...its much easier if rotate in the opposite direction before you jump

craziivan
01-13-2009, 04:02 PM
wow, i can't believe i didnt think of that, awesome thx csalvany and Kyle

i think i'll have him land in same space(ish) because i don't want him to move out of frame placement too much. I dunno, i'll try it before i say no. sweet, thanks for commenting.

craziivan
01-13-2009, 04:57 PM
new upload, it's spaced out a leetle, working on timing and smoothing now




http://ca.youtube.com/watch?v=3MwJSBTsQEo

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