andrewsilke
01-12-2009, 10:07 AM
Hi everyone, I've just uploaded a new video to GuerrillaCG.org, here are the details...
New Guerrilla CG Fundamental Video: Euler Rotations Explained (http://guerrillacg.org/home/3d-rigging/euler-rotations-explained)
http://www.guerrillacg.org/images/stories/misc/frontPageVideoBanners/eulerExplainedFrontPage.jpg (http://guerrillacg.org/home/3d-rigging/euler-rotations-explained)
In this video we explore Euler Rotations, the most common method for orienting objects in 3d. It's by-product "gimbal lock" can cause headaches for animators because the animated motion can move in strange ways. Here we learn how euler's "rotation order" is a bit like hierachies, and how changing this order can help us to avoid gimbal problems. This is demonstrated with a solution to a common camera problem, by finding the correct rotation order. See the video here (http://guerrillacg.org/home/3d-rigging/euler-rotations-explained).
Site Updates
We now updating the Resource (http://guerrillacg.org/links)and Software Video (http://guerrillacg.org/software-videos)sections of the site daily. Be sure to check those pages for updates.
Coming Soon Videos
3 Point Lighting
Basic Modelling Techniques
Topology For Deformation
enjoy!
Andrew Silke
www.guerrillacg.org (http://guerrillacg.org/)
New Guerrilla CG Fundamental Video: Euler Rotations Explained (http://guerrillacg.org/home/3d-rigging/euler-rotations-explained)
http://www.guerrillacg.org/images/stories/misc/frontPageVideoBanners/eulerExplainedFrontPage.jpg (http://guerrillacg.org/home/3d-rigging/euler-rotations-explained)
In this video we explore Euler Rotations, the most common method for orienting objects in 3d. It's by-product "gimbal lock" can cause headaches for animators because the animated motion can move in strange ways. Here we learn how euler's "rotation order" is a bit like hierachies, and how changing this order can help us to avoid gimbal problems. This is demonstrated with a solution to a common camera problem, by finding the correct rotation order. See the video here (http://guerrillacg.org/home/3d-rigging/euler-rotations-explained).
Site Updates
We now updating the Resource (http://guerrillacg.org/links)and Software Video (http://guerrillacg.org/software-videos)sections of the site daily. Be sure to check those pages for updates.
Coming Soon Videos
3 Point Lighting
Basic Modelling Techniques
Topology For Deformation
enjoy!
Andrew Silke
www.guerrillacg.org (http://guerrillacg.org/)
