pedantic
06-25-2003, 03:02 AM
Whilst I have no problems learning most programs without the help of a book, I think Maya's a little too deep for that :eek: So I was wondering if you guys would be able to recommend some books that teach intermediate/advanced polygon modelling, low polygon modelling (characters, structures, preferably suited to games) and texturing (UV Editor, best way to map textures etc).
Things like rendering, lighting and animation I'd love to learn too, but it isn't a high priority at the moment. Though if you know of a book that covers all of the above then I'd have no problem purchasing it :)
Thanks for any help!
Things like rendering, lighting and animation I'd love to learn too, but it isn't a high priority at the moment. Though if you know of a book that covers all of the above then I'd have no problem purchasing it :)
Thanks for any help!
