dax3d
06-25-2003, 12:39 AM
Hi,
I was wondering if anyone knew how to control geometry (cylinder) like a tentacle moving.
I have tried creating a simple skeleton of joints, an IK handle for these joints. Then I added a particle object by the IK handle and parented the IK handle to the particle. Then I tried applying fields to the particle, which moves, but the IK handle does not.
I thought this way would work, and would appreciate any thoughts or tips.
thanks
I was wondering if anyone knew how to control geometry (cylinder) like a tentacle moving.
I have tried creating a simple skeleton of joints, an IK handle for these joints. Then I added a particle object by the IK handle and parented the IK handle to the particle. Then I tried applying fields to the particle, which moves, but the IK handle does not.
I thought this way would work, and would appreciate any thoughts or tips.
thanks
