Wizumwalt
01-10-2009, 09:28 PM
I've created a simple model in blender, then u/v map the faces to the u/v image editor window where I load an image onto the u/v editor map. In the 3d view I set it to textured to see the texture on the model, and it shows.
The problem is I can't scale the image tiles smaller on my model. So in F6 I set the texture image and in F5 I set the materials Map Input sizeX and sizeY, but they don't seem to scale the tiles on my model at all.
Anyone have any advice?
The problem is I can't scale the image tiles smaller on my model. So in F6 I set the texture image and in F5 I set the materials Map Input sizeX and sizeY, but they don't seem to scale the tiles on my model at all.
Anyone have any advice?
