totee.
06-24-2003, 07:23 PM
hi all -
i've got a little problem that i can't seem to figure out. basically what i need to do with this image is wrap the veins (the stuff on the right) around the little spheres on the left. the vein shape needs to adhere and conform to the surface of the spheres, while still maintaining its thickness.
http://www.gofalldown.com/3d/alveoli.jpg
approaches i've tried:
creating the veins as splines and then conforming them to the spheres surface. this doesn't work, since you can't use the conform modifier on a spline, apparently.
my next approach was to convert the veins to a mesh, and then apply conform. this ALMOST works. however, when conform is applied, the veins lose all their thickness and the geometry flattened. it basically just looks bad .(see image below).
http://www.gofalldown.com/3d/close_up.jpg
one suggestion i got was to pick points along the surface of the spheres, copy them to a new object, and convert those points to a spline. but i'm not entirely sure how to go about that.
any suggestions on how to get this done would be greatly appreciated.
i've got a little problem that i can't seem to figure out. basically what i need to do with this image is wrap the veins (the stuff on the right) around the little spheres on the left. the vein shape needs to adhere and conform to the surface of the spheres, while still maintaining its thickness.
http://www.gofalldown.com/3d/alveoli.jpg
approaches i've tried:
creating the veins as splines and then conforming them to the spheres surface. this doesn't work, since you can't use the conform modifier on a spline, apparently.
my next approach was to convert the veins to a mesh, and then apply conform. this ALMOST works. however, when conform is applied, the veins lose all their thickness and the geometry flattened. it basically just looks bad .(see image below).
http://www.gofalldown.com/3d/close_up.jpg
one suggestion i got was to pick points along the surface of the spheres, copy them to a new object, and convert those points to a spline. but i'm not entirely sure how to go about that.
any suggestions on how to get this done would be greatly appreciated.
