HapZungLam
01-09-2009, 11:00 PM
In XSI, In the same object. U can choose different UV set and apply on different texture. Does maya able to do that?
My case is that I m having a complex shader on my object that I don't want to modify it. But now the client wants to add a little logo on top of it. Can I make a new uv layout and apply that new UV layout on to the logo. Then mix them together with the shader?
My case is that I m having a complex shader on my object that I don't want to modify it. But now the client wants to add a little logo on top of it. Can I make a new uv layout and apply that new UV layout on to the logo. Then mix them together with the shader?
