View Full Version : Vehicle: another feng shu tank
juntao 06-24-2003, 11:27 AM design by feng shu. i'm pretty much done the modeling and i still need to work on the texturing. comments welcome.
i was about two thirds done modeling this tank when i decided to see if anyone else here had modeled it. sure enough 3 others had. :annoyed:
http://www.jun-tao.com/images/tank_tex5.jpg
feng's drawing:
http://www.jun-tao.com/images/tankart.jpg
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celticdog
06-24-2003, 11:34 AM
Yep, several people have done this one. I like yours the best so far! Just curious, has Feng seen it?
I think both the six-pack tube thingys and that kick plate or step on the side could be a bit larger but I'm just nit picking. Its very nice.
juntao
06-24-2003, 11:41 AM
nope feng hasn't seen it yet. i'm probably gonna send him a copy after i finalize it. i might even model another one of his concept drawings.
anyone know who else has a style like his?
Dancing Monkey
06-24-2003, 02:37 PM
Well, I can see some things that are different, but nothing huge. It's good.
juntao
06-25-2003, 05:18 AM
heres a small update but its rendered in brazil this time so i thought i'd post it.
http://www.jun-tao.com/images/tank_brazil4.jpg
ahusseiny
06-25-2003, 08:11 AM
Great work!....
Just out of curiosity, you say tht the second render was done in brazil. What was the first one done in?
The first one looks like a vray render
juntao
06-25-2003, 08:49 AM
Originally posted by ahusseiny
Great work!....
Just out of curiosity, you say tht the second render was done in brazil. What was the first one done in?
the first one was rendered with max 5's scanline.
which one do you think looks better?
unLevel
06-25-2003, 12:26 PM
Love it! :buttrock:
Are you looking for more concept artists? I found a few whose style I like, maybe you will too?
http://www.hawkprey.com/
juntao
06-25-2003, 04:12 PM
Originally posted by unLevel
Love it! :buttrock:
Are you looking for more concept artists? I found a few whose style I like, maybe you will too?
http://www.hawkprey.com/
i like his style but he dosen't have too many vehicle drawings.
GateKeepeR
06-26-2003, 12:21 AM
that is a very nice 3d "conversion" there, gah I wish I knew how to do 3d =/
were you trying to keep this low poly? because i can see your polygons in just about any circular surface. and lots of your edges are way too hard. they could use some bevels. also your textures are stretching all over the place. any chance we could see it without texturing?
i always wanted to model this thing ever since i saw the concept a couple years back. good stuff. ;)
derrick
06-26-2003, 09:57 AM
beautiful model
heres another good concept artist lots of vehicular content there.
http://spinefinger.netfirms.com
juntao
06-26-2003, 04:19 PM
no i'm not trying to make it low poly. you can see the polys because of my mistakes. i'm trying to fix that now. i'm also trying to fix the texture stretching.
hers what the model looked like before texturing. it was rendered a few days ago so you'll notice a few small changes.
http://www.jun-tao.com/images/tank2.jpg
here's something i found yesterday. similar theme to your model. worth a look for inspiration. =)
http://www.hawkprey.com/3dtankee.htm
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