royterr
01-07-2009, 09:56 PM
i am trying to import some geometry from maya to max with the vertex color info via FBX.
it works good in max, in the smooth shaded mode but when i turn it into the flat shaded mode the vertex color looks all messy. Any ideas?
it works good in max, in the smooth shaded mode but when i turn it into the flat shaded mode the vertex color looks all messy. Any ideas?
