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veclock
01-07-2009, 05:54 PM
Everywhere at deviantArt, I see a painting techniq that I want to learn. It looks like the artist have used a very small amount of brushstrokes, but still gets the picture to look very nice.

Examples:
http://antifan-real.deviantart.com/art/Speedpaint-Bridge-cities-108713254
http://andreewallin.deviantart.com/art/Another-mecha-98747710
http://andreewallin.deviantart.com/art/Search-and-rescue-98747682
http://andreewallin.deviantart.com/art/Big-VS-Small-94709176

The last one took just about 1 hour... how can that be possible?! For me, it would have taken at least a day.

So... is there a specific technic used here, and if so, how is it done?
Would be very fun to learn this, so please help!

LadyMedusa
01-08-2009, 05:10 PM
I think that's what they call speed-paint. Quickly painting strokes making an image.
I think custom brushes help out a lot too

SmallPoly
01-08-2009, 06:10 PM
Some places offer video tutorials for this sort of things where they build up the images and explain what's going on. I think there are some in the stickies.

This site (http://colors.collectingsmiles.com/)has images made with a program called Colors! which automatically records a playback of every painting made, so most people upload those as well when they upload their images. It requires java to view. Colors! is limited to round brushes that can use pressure for size/opacity/or both, so you can see how to do things fast without relying on custom brushes.

Most people on there suck pretty hard, but there are some artists worth studying.

Lunatique
01-10-2009, 07:37 AM
Custom brushes are very important, as they can help depict textures (which gives the illusion of fine detail), and also help create foliage shapes very fast. The rest is to concentrate on the most vital values and colors that will create the illusion of coherence--all inconsequential minor details are left out because they don't contribute to that minimum amount of coherence required to present a "finished" look.

CGmonkey
01-12-2009, 07:51 AM
I wouldn't stretch custom brushes that far -- in fact, custom brushes comes in the way of starting artists. I think if you start out with the basics of color and shape to gain believability in the painting before you add detail and texture, you are going to come a long way a lot faster. Example (http://www.thomlab.com/forum_sk/iron_hov.JPG)

Just, start learning theory from scratch and you'll know how to do those kind of images.

Lunatique
01-12-2009, 08:29 AM
I wouldn't stretch custom brushes that far -- in fact, custom brushes comes in the way of starting artists. I think if you start out with the basics of color and shape to gain believability in the painting before you add detail and texture, you are going to come a long way a lot faster. Example (http://www.thomlab.com/forum_sk/iron_hov.JPG)

Just, start learning theory from scratch and you'll know how to do those kind of images.

I mentioned custom brushes/textures because of one of the links he posted:
http://andreewallin.deviantart.com/art/Big-VS-Small-94709176

For that particular look, textures are a big part of the illusion of finish.

Of course, many artists don't go that far with textures in speedpaints, and most just concentrate on values and colors and shapes.

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01-12-2009, 08:29 AM
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