Irie
05-02-2002, 07:01 AM
Hey,
I need some help. I rendered out a 300 keyframe mov animation in lightwave, however, i forgot to scale my time so that the animation doesnt run so fast (its a walk cycle for class, and he is moving across the screen too quickly). Now, i have this animation and no time to re-render.
Is there a good way to keep the integrity of the movie's render while stretching out the time so it slows down and plays longer?
thanks guys,
irie
I need some help. I rendered out a 300 keyframe mov animation in lightwave, however, i forgot to scale my time so that the animation doesnt run so fast (its a walk cycle for class, and he is moving across the screen too quickly). Now, i have this animation and no time to re-render.
Is there a good way to keep the integrity of the movie's render while stretching out the time so it slows down and plays longer?
thanks guys,
irie
