joyceanblue
01-06-2009, 06:17 AM
hi, im trying to make an animation.. in this animation, a building block is formed by clouds particle... this is how i am trying to achieve this.
i followed allan's "http://www.allanmckay.com/tut/u.swf".here is the screnshot of particle view schematics
http://img141.imageshack.us/img141/4867/screenshotdc6.jpg (http://img141.imageshack.us/my.php?image=screenshotdc6.jpg)
http://img141.imageshack.us/img141/screenshotdc6.jpg/1/w239.png (http://g.imageshack.us/img141/screenshotdc6.jpg/1/)
as you can see building block is selected in position object and an animated deflector in collision test. the result i get is a movie like this
http://img360.imageshack.us/img360/9843/testbm8.gif (http://img360.imageshack.us/my.php?image=testbm8.gif)
http://img360.imageshack.us/img360/testbm8.gif/1/w320.png (http://g.imageshack.us/img360/testbm8.gif/1/)
(the building block is animated using boolean and the source object for particle is hidden)
now i want to use afterburn to render this particles as cloud..but the result i get is this..
http://img205.imageshack.us/img205/7873/afterbuntestcz7.jpg (http://img205.imageshack.us/my.php?image=afterbuntestcz7.jpg)
http://img205.imageshack.us/img205/afterbuntestcz7.jpg/1/w640.png (http://g.imageshack.us/img205/afterbuntestcz7.jpg/1/)
as you can see afterburn is rendering all the particles created by birth operator.. while i just want to render particles in event02.
can you guys suggest me some solution for this problem?
i followed allan's "http://www.allanmckay.com/tut/u.swf".here is the screnshot of particle view schematics
http://img141.imageshack.us/img141/4867/screenshotdc6.jpg (http://img141.imageshack.us/my.php?image=screenshotdc6.jpg)
http://img141.imageshack.us/img141/screenshotdc6.jpg/1/w239.png (http://g.imageshack.us/img141/screenshotdc6.jpg/1/)
as you can see building block is selected in position object and an animated deflector in collision test. the result i get is a movie like this
http://img360.imageshack.us/img360/9843/testbm8.gif (http://img360.imageshack.us/my.php?image=testbm8.gif)
http://img360.imageshack.us/img360/testbm8.gif/1/w320.png (http://g.imageshack.us/img360/testbm8.gif/1/)
(the building block is animated using boolean and the source object for particle is hidden)
now i want to use afterburn to render this particles as cloud..but the result i get is this..
http://img205.imageshack.us/img205/7873/afterbuntestcz7.jpg (http://img205.imageshack.us/my.php?image=afterbuntestcz7.jpg)
http://img205.imageshack.us/img205/afterbuntestcz7.jpg/1/w640.png (http://g.imageshack.us/img205/afterbuntestcz7.jpg/1/)
as you can see afterburn is rendering all the particles created by birth operator.. while i just want to render particles in event02.
can you guys suggest me some solution for this problem?
