n0mad
01-06-2009, 05:36 AM
Hello fellows!!
I've done some tests with fluids trying to simulate the blood splattering.
Here they are -
http://live-00.land.ru/4_.mov
http://live-00.land.ru/5_.mov
http://live-00.land.ru/6_.mov
http://live-00.land.ru/th_0_.mov
http://live-00.land.ru/th_1_.mov
http://live-00.land.ru/th_2_.mov
Don't want to look the bore and tiresome person, but it is always best to ask .
Why doesn't the blender fluid have the real 3D motion blur ??
Actually, if it would, there are no barrier to use the blender's fluids for high-end production!
I know there are vector blur can be applying to fluid mesh. Unluky it has some limitation. In some case , for example,
blood splattering - the vector blur doesn't really usefull.
?? How do you live without MB for fliud ?
??? Would it be fixed some day ?
Thank you,
Happy New Year !
I've done some tests with fluids trying to simulate the blood splattering.
Here they are -
http://live-00.land.ru/4_.mov
http://live-00.land.ru/5_.mov
http://live-00.land.ru/6_.mov
http://live-00.land.ru/th_0_.mov
http://live-00.land.ru/th_1_.mov
http://live-00.land.ru/th_2_.mov
Don't want to look the bore and tiresome person, but it is always best to ask .
Why doesn't the blender fluid have the real 3D motion blur ??
Actually, if it would, there are no barrier to use the blender's fluids for high-end production!
I know there are vector blur can be applying to fluid mesh. Unluky it has some limitation. In some case , for example,
blood splattering - the vector blur doesn't really usefull.
?? How do you live without MB for fliud ?
??? Would it be fixed some day ?
Thank you,
Happy New Year !
