Tr4uma
01-05-2009, 04:04 PM
Hi thanks for looking...
Im rending out an animation sequence and intend to composite in the background. There is a plane with a mid level transparency value in the scene but the alpha i get out is completely solid. I need the transparency to be represented in the alpha as well so when i composite, the background shows through slightly.
heres an example image:
http://img101.imageshack.us/img101/7039/imageuy9.th.jpg (http://img101.imageshack.us/my.php?image=imageuy9.jpg)
and the alpha i get:
http://img253.imageshack.us/img253/4271/alphabz3.th.jpg (http://img253.imageshack.us/my.php?image=alphabz3.jpg)
so hopefully you can see the problem with the "miracle windows" plane. i found some forums with solutions for this when using mental ray...but im using the maya software renderer so thats no good.
Hopefully this is just a matter of turning a few render options on, so any advice would be much appreciated. Thanks
Im rending out an animation sequence and intend to composite in the background. There is a plane with a mid level transparency value in the scene but the alpha i get out is completely solid. I need the transparency to be represented in the alpha as well so when i composite, the background shows through slightly.
heres an example image:
http://img101.imageshack.us/img101/7039/imageuy9.th.jpg (http://img101.imageshack.us/my.php?image=imageuy9.jpg)
and the alpha i get:
http://img253.imageshack.us/img253/4271/alphabz3.th.jpg (http://img253.imageshack.us/my.php?image=alphabz3.jpg)
so hopefully you can see the problem with the "miracle windows" plane. i found some forums with solutions for this when using mental ray...but im using the maya software renderer so thats no good.
Hopefully this is just a matter of turning a few render options on, so any advice would be much appreciated. Thanks
