Douglask
06-23-2003, 08:24 PM
Statement:
the easiest way I've found to import a "fake" Z-Depth image into combustion is to render an object out in *.RLA image format and import the image into Fcheck (hit "z" on keyboard) and save the file as say a Targa Image. I desaturate this in a compositing program to fake the Zdepth image (great for displacing)...
Question:
FCheck only seems to let me switch on the ZDepth when viewing a single image...it will not let me view an Animation Sequence with the ZDepth filter...is there any way to do this using FCheck or another program?
Cheers!
the easiest way I've found to import a "fake" Z-Depth image into combustion is to render an object out in *.RLA image format and import the image into Fcheck (hit "z" on keyboard) and save the file as say a Targa Image. I desaturate this in a compositing program to fake the Zdepth image (great for displacing)...
Question:
FCheck only seems to let me switch on the ZDepth when viewing a single image...it will not let me view an Animation Sequence with the ZDepth filter...is there any way to do this using FCheck or another program?
Cheers!
