PDA

View Full Version : FCheck and Z-Depth


Douglask
06-23-2003, 08:24 PM
Statement:

the easiest way I've found to import a "fake" Z-Depth image into combustion is to render an object out in *.RLA image format and import the image into Fcheck (hit "z" on keyboard) and save the file as say a Targa Image. I desaturate this in a compositing program to fake the Zdepth image (great for displacing)...

Question:

FCheck only seems to let me switch on the ZDepth when viewing a single image...it will not let me view an Animation Sequence with the ZDepth filter...is there any way to do this using FCheck or another program?

Cheers!

gmask
06-23-2003, 09:36 PM
The IFF plugin for PS let's you view Zdepth and I suppose you could make a action that copied it to the RGB channels and saved it as another format and then applied the action to the folder of images.

braam
08-06-2005, 05:28 PM
Open command prompt, go to the folder where the sequence is located and type

"fcheck -n 275 312 1 -Z myfile@@@.iff"

-n
275 is the number of the first frarme to load.
312 is the number of the last frame to load.
1 is the interval step to load by.

-Z
Loads Z-depth information for images in animation mode.

Say if you want to load clouds235.iff, let it play until clouds245.iff type

"fcheck -n 235 245 1 -Z clouds@@@.iff"

Hope it helps.

Cheers
Braam

CGTalk Moderation
08-06-2005, 05:28 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.