View Full Version : Taking animation from clips
steverage 06-23-2003, 04:50 PM Ok, so I have a clip of a jump, and loaded it onto my character as a clip in the ani mixer. But how can I map these keys actually ONTO the character so the character physically has animation on it, ie not being driven by the clip?
The animation is controlled via marked parameters
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ThE_JacO
06-23-2003, 05:50 PM
select, right click, apply.
this will move the Fcurves back on the related parameters instead of sourcing a clip.
steverage
06-23-2003, 05:51 PM
errr... dont see "apply" in the right click menu...
StefanA
06-23-2003, 05:56 PM
1. select the action in the explorer
2. In the left menu chose
3. Apply -> Action
that should do it :)
best regards
.stefan andersson
steverage
06-23-2003, 05:57 PM
Genious!
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