bretleon
01-02-2009, 01:32 PM
Hello all, i hva set up a nice little animation for a nasal spray, that emitts particles when its pressed down. the animation part looks good (the animation of the particles).
I use 20.000 particles.
but i need some help to get the right material for the particles.
so far i am using a sphere shape as a partricles and i have asigned a water matterial to it.
(arch and design material)
i am useing photometric lights with automatic exposure.
Is this the right way to do it? or am I off track here?
thanks in advance.
bret
I use 20.000 particles.
but i need some help to get the right material for the particles.
so far i am using a sphere shape as a partricles and i have asigned a water matterial to it.
(arch and design material)
i am useing photometric lights with automatic exposure.
Is this the right way to do it? or am I off track here?
thanks in advance.
bret
