ChristophZollinger
06-23-2003, 09:44 AM
Hi there...
actually I modelled the Chrysler model only to blow it up in some animations. Because of that the model itself has not much detail.
Itīs a low-poly model which I smoothed with one iteration.
http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_wire.jpg
The Polycount is about 9000 the texture is a 512x512 tga.
Modelling time about 30 minutes, unwrapping 5 minutes and creating the texture about 20min.
http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_views.jpg
Here a quick compositing with an image of a small alley
http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_alley.jpg
Now, I will do the Hi-Poly version of the van.
In the meantime I will post some of the "kill the Chrysler"-Anims.
By the way, I love that car:drool:
actually I modelled the Chrysler model only to blow it up in some animations. Because of that the model itself has not much detail.
Itīs a low-poly model which I smoothed with one iteration.
http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_wire.jpg
The Polycount is about 9000 the texture is a 512x512 tga.
Modelling time about 30 minutes, unwrapping 5 minutes and creating the texture about 20min.
http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_views.jpg
Here a quick compositing with an image of a small alley
http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_alley.jpg
Now, I will do the Hi-Poly version of the van.
In the meantime I will post some of the "kill the Chrysler"-Anims.
By the way, I love that car:drool:
