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ChristophZollinger
06-23-2003, 09:44 AM
Hi there...

actually I modelled the Chrysler model only to blow it up in some animations. Because of that the model itself has not much detail.
Itīs a low-poly model which I smoothed with one iteration.

http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_wire.jpg

The Polycount is about 9000 the texture is a 512x512 tga.
Modelling time about 30 minutes, unwrapping 5 minutes and creating the texture about 20min.

http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_views.jpg

Here a quick compositing with an image of a small alley

http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_alley.jpg


Now, I will do the Hi-Poly version of the van.
In the meantime I will post some of the "kill the Chrysler"-Anims.

By the way, I love that car:drool:

enzodiac
06-23-2003, 10:25 AM
hehe sounds cool ! I'm looking forward to the end result. On the pic you showed us the car looks a little bit too painted...

ChristophZollinger
06-23-2003, 11:41 AM
Which picture do you mean?

The composed picture has a "selective blur" on it, because the resolution of the sorce image wasnīt high enough, so that the matching of the rendered chrysler would have been to complicated.

Now, the result isnīt so blurry like, when u used a gaussian blur.

I like the style.

ChristophZollinger
06-23-2003, 02:09 PM
Okay,

here goes the demolition.

Right Click and Save (about 600kb DivX) (http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_shootout_01a.avi) Turn sound ON !

harly
06-23-2003, 04:48 PM
Fine, Iīll expect some furious highway car chases and explosions until end of the week...:beer:

agreenster
06-23-2003, 05:25 PM
Pretty sweet, but Id like to see a bit more detail in the model.

But for only an hour's worth of time--thats impressive.

sebek27
06-23-2003, 05:44 PM
is this an actual car photo mapped onto the 3d shape of the car ?? how is this done ? any tutorials ? looks great !

ChristophZollinger
06-24-2003, 02:12 PM
As reference images, I used some shots I exported from a QTVR, which I found on the chrysler homepage.
I would have used some blueprints, but what can I say, on the whole web there is no blueprint of a newer chrysler voyager.

http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_texturepage.jpg

This is a 256px copy of the 512x512 TGA I used as texture.

Right Click and Save (about 600kb DivX) (http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_1b_scanline.avi) Scanline Test

Right Click and Save (about 600kb DivX) (http://www.zolli.de/upload/chrysler_voyager_shootout/chrysler_voyager_shootout_01a.avi) Turn sound ON !

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