View Full Version : Character_pseudo réalistik girl_WIP <first post>
bibigeko 06-23-2003, 09:32 AM HI all!
I first, sorry for my poor english, i learn this language on the back of my kellog's corn flake boxe. :hmm:
and thank you for existed and me justified every day
i didn't know if this tiny work is good enough for a post on GCtalk but...
I think i need some critism and tips! ^_^
So...
http://site.voila.fr/noon/28.jpg
and a tiny loop --> http://v.bachmatiuk.free.fr/rotate-18.mov
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Melquiades
06-23-2003, 02:41 PM
this is looking great, I think the proportions are spot on and the way you've done the hair is really good. I look forward to seeing more of her - nice style.
one crit - I think there needs to be more of an armpit - at the moment it doesn't seem like she has any :)
btw, what app/renderer you using?
bibigeko
06-23-2003, 02:57 PM
it'S maked with 3d studio max 5.1 and brazil 1 rendering engine. two omni and a direct-target
i have some problem with the wax matérial and sub-scattering/transludity... if you can help me about, that's was great!
(i try to have this render-typer with brazil ) --> http://www.finalrender.com/finalrender/images/phyll_hires_1024.jpg
Melquiades> i don't very understand what do you says about her armpit, you said, it's not very good, meshe too simple? i think it's the mesh-smooth who too rounded the meshe ? that's ritgh? no?
ps: i'm so sorry, i promise, i eat more corn flake..:p
just note the red head brazil render is made by Wiro at Second Reality (http://www.secondreality.ch/).
bibigeko, maybe post a wire frame, low poly, so we can see the structure. she looks like shes got no armpit. she needs to be more curvey around that area. and to me the facial structure looks a little off, like the eyes are too far in or something. but thats just my opinion. you might want to play around with the lighting a bit more as well, and or texture types.
woadiestyol
06-23-2003, 03:51 PM
Yeah, I think you just need to pull a few verts up in the middle of the armpit...but I loooove this model, especially the cool hair! I can't wait to see more!
Nicool
06-23-2003, 04:03 PM
Really right done ! She's realy beautiful.
Here hair style especialy well modeled !
Congratulations :thumbsup:
Looks nice...I would possibly give her a new hair color..and maybe can we see her at a different angle...I'd like a straight on shot and a 3/4 shot....that way I could give more crits...thanks...good work though from what I can see...:thumbsup:
bibigeko
06-24-2003, 07:19 AM
just an edge loop to see the topology..
http://v.bachmatiuk.free.fr/rotate-fillaire.mov
other pics tomorrow.
thank all dude for your post!!:)
p0lym0rph
06-24-2003, 08:39 AM
nice work:D
bibigeko
07-30-2003, 10:16 AM
hrughhh!!!
I'm so sorry about the delay , but i change cyti location, now i'm more near paris!
SO, what did you think about this meshes?
http://site.voila.fr/bibigeko/37.jpg
C & C plzzzzz :blush: :blush:
VelvetDragon
07-30-2003, 10:24 AM
Tiens ? on dirait un francais... :)
Salut! Vraiment cool dans l'ensemble ton perso.
On aimerait avoir un rendu en wireframes histoire de pouvoir juger un peu mieux la modelisation, et peut-etre te donner des conseils :)
En tous cas, tu es sur la bonne voie
Continue ;)
Pour les questions sur le rendu, je suis une vraie tanche... LOL
See you :)
bibigeko
07-30-2003, 11:14 AM
yo! velvet!
Regarde dans cette page, un de mes post précédant comporte une vidéo en .mov qui montre une petite tournette en 3D!
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just an edge loop to see the topology..
http://v.bachmatiuk.free.fr/rotate-fillaire.mov
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merci pour les compliments, alors comme sa tu aime bien?
tu ne trouve pas qu'elle manque un peu d'article ou de vêtement?
HaLcIu
07-30-2003, 01:44 PM
Although I learn French at school I don't understand anything...
Anyway, the legs are weird, you should work on them. If you'll look at them you will se that they look pressed on one side
bibigeko
07-30-2003, 02:07 PM
hehehe!!:p
shoes are "all star" build by Complice you know?
it's very fashion in this time in france and japan.
on the pic , i used a kind of render who hide detail about that... but i don't make the lace, and the hole for it.
the left and top view are correct beacause i used my own shoes!! :D
(live the scanner!!)
HaLcIu
07-30-2003, 05:23 PM
Sorry, I was talking about the legs. Look at them "carefully" and you will see that they don't look right. And you should work on the knees too
Other than that, I think it looks preety good
Btw: I never heard of Complice...
bibigeko
07-31-2003, 07:49 AM
Halciu> Ooop's sorry! (i readed to fast i think)
Ya, i agree about her knees, it's weird, i try to use a spécial topologi, easy to animate, in "range" form. not so easy to modelise, but i try to make beter for the next pic! i promise!
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Should any shits come up mate, ya bet it's gonna ****'t'll!
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