pmoniews
12-30-2008, 10:20 AM
Hi everyone.
I am doing an animation using Spheres and BlobMesh. I create some amount of spheres and add BlobMesh on them. I placed my object on slant (http://www.dict.pl/dict?word=slant&lang=PL) surface and using Reactor I create an animation.
So spheres are rolling and it all looks like liquid.
All I want is to create some spheres with my BlobMesh on them to make liquid smudge (http://www.dict.pl/dict?word=smudge&lang=PL) during my animation. So all I want to do is to crate spheres in particular time of animation whit my BlobMesh on it.
So how to create a simple sphere in for example frame number 30? If you can show me a piece of MaxScrip which can do this….
A controller of visibility or size is not an option because no matter what if my sphere became invisible or theirs radius is set on 0 blobMesh is still visible from first to last frame. Moreover BlobMesh.nodeList is not animatable that is why I don’t have more ideas.
Pleas help.
I am doing an animation using Spheres and BlobMesh. I create some amount of spheres and add BlobMesh on them. I placed my object on slant (http://www.dict.pl/dict?word=slant&lang=PL) surface and using Reactor I create an animation.
So spheres are rolling and it all looks like liquid.
All I want is to create some spheres with my BlobMesh on them to make liquid smudge (http://www.dict.pl/dict?word=smudge&lang=PL) during my animation. So all I want to do is to crate spheres in particular time of animation whit my BlobMesh on it.
So how to create a simple sphere in for example frame number 30? If you can show me a piece of MaxScrip which can do this….
A controller of visibility or size is not an option because no matter what if my sphere became invisible or theirs radius is set on 0 blobMesh is still visible from first to last frame. Moreover BlobMesh.nodeList is not animatable that is why I don’t have more ideas.
Pleas help.
