Dugg
06-23-2003, 04:21 AM
I am trying to create characters with a low poly count. It occured to me that by adjusting the sub-D point weights I could probably get a little more with a little less...
But I am wondering if that will affect the endomorphs or anything else when it gets to surfacing and animating.
But I am wondering if that will affect the endomorphs or anything else when it gets to surfacing and animating.
