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View Full Version : Steampunk Myths and Legends Entry: Edric Yoeliawan


Luffie
12-29-2008, 09:09 AM
Edric Yoeliawan is entered in the "Steampunk Myths and Legends" update: View Challenge Page (http://features.cgsociety.org/challenge/steampunk/view_entries.php?challenger=17460)

Latest Update: Work In Progress: Its the end: Its not finished
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231595738_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5609212#post5609212)

Luffie
12-29-2008, 09:24 AM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230542656_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230542656_large.jpg)

Trying out different hairstyles and hand armor design...

Luffie
12-29-2008, 09:29 AM
Holy crap!!! I didn't know the image "dead"line is so near!! I thought its the same as the video dateline..... Damn I've got to work very very extremely fast this timeee.

Anyway, my concept for this challenge is Hercules versus Hydra, near the colloseum, I want the great battle that happened between them, if I remember correctly, in the disney animation, it's the first battle that Hercules has that prove him to be a hero among his people. So hopefully, I am able to capture that awesome moment in my image, now back to work...

Luffie
12-29-2008, 11:57 AM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230551843_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230551843_large.jpg)

Due to the extremely little time left(yeah, my fault..) I decided to go all digital to speed up the process. I created a Hercules template and plot his armor design on another layer. Oh yeah, I decided to go with a longer hair for him, so that I can depict the wind blowing on him(cool...)

Luffie
12-29-2008, 12:06 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230552364_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230552364_large.jpg)

Hand armor on his left hand, no particular reason, just that I felt it was easier to draw it that way rather that on the right. The hand armor is meant to boost his power and channel it to his sword, which will be designed later. The other arm I left it empty so that I can expose his flesh, and showcase his bulging muscles.

Luffie
12-29-2008, 12:10 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230552653_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230552653_large.jpg)

Now the basic arm design is complete, I can move on to the waist and leg. The arm felt a bit too simplistic though, maybe I'll add extra details along the way or amend it on the final image, for now gotta move on to other things. Fast, fast fast! T_T

Luffie
12-29-2008, 05:52 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230573166_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230573166_large.jpg)

Hmm I am confused about the knee design...

Luffie
12-29-2008, 05:57 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230573440_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230573440_large.jpg)

In the end I changed the knee design, going with simples shapes rather than the "overturned" flower shape. But Im still not so sure about it too.... I might even go back to the flower design as it has a stronger silhouette, but in the meantime I'll settle with this one, if there's any changes it will be done straight on the final piece. Now gotta move on to Sword & Hydra....

Luffie
12-30-2008, 05:07 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230656840_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230656840_large.jpg)

Design for Hydra head, not sure about the directions of the horn on its head though.. feels abit weird, maybe I'll turn it to the opposite direction and see what happens...

Luffie
12-30-2008, 05:10 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230657006_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230657006_large.jpg)

I've turned the horn, butI tried a different type or armor plate underneath its body, it looks a bit inappropriate, I think I might just prefer stick to the old one, because I want it to feel more organic, thus more curves is needed

Luffie
12-30-2008, 05:12 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230657168_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230657168_large.jpg)

Here's the one with the curved armor plates, let me know what you think ya?

Ornament details, nuts, bolts and wires will be added on the final image, its just too time consuming to put in the same amount of rendering effort on concept stage....

Luffie
01-01-2009, 09:24 AM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230801850_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230801850_large.jpg)

I try to make hercules pose as cool as possible without making it too forced or unnatural. Let me know what you guys think k? Though I prefer the third one, which is coming later...

Luffie
01-01-2009, 09:25 AM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230801933_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230801933_large.jpg)

2nd one... He looks as if he has just jumped off from somewhere...

Luffie
01-01-2009, 09:37 AM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230802652_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230802652_large.jpg)

Yup, this is the one I prefer, I thought seems more natural without losing the cool factor, and it allows me to show case the design of his pants. Oh yah, those black things are the Hydras and he is using a chain to swing and attack one of them, behind them is the Colosseum, which of course, will be in steampunk style, and if I have the time, I wanna show Zeus merging with the clouds behind...

Luffie
01-01-2009, 09:39 AM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230802763_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1230802763_large.jpg)

Color guide for Hercules... not complete though, will change and adjust accordingly in the final image...

nash88
01-03-2009, 09:37 AM
Good luck there, don't be so rush just stay focus on your work. :D

Luffie
01-04-2009, 08:56 AM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231059414_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231059414_large.jpg)

An update of the final image, decided to give hercules a vest, or else he'll look too plain

Luffie
01-04-2009, 08:59 AM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231059566_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231059566_large.jpg)

Decided to change the motion/gesture of the other arm, he looks more like swinging this time, after this I might be able to throw some colors already, Yay!

Luffie
01-05-2009, 06:21 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231179707_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231179707_large.jpg)

Now Im stuck, Im thinking of creating a suitable bg for my image, while I like the color feel of this, it feels abit "God of War" and there seems to be too many things going on in the bg, but I definitely wanna show some colosseum though...

Luffie
01-05-2009, 06:26 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231179992_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231179992_large.jpg)

While I like the idea of this one(simple n straightforward) the color scheme is still not right, it still needs a lot of tweaking, so what do you think guys? Helpp...:(

Luffie
01-05-2009, 07:03 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231182205_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231182205_large.jpg)

Give or take a few, I think I might be going with this layout, unless I came up with a better plan or...unless I have no time...:P

Luffie
01-08-2009, 04:12 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231431124_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231431124_large.jpg)

my god, this is killing me, one very IMPORTANT lesson i learn here is never OVER DETAIL anything! I actually get carried away and over detail hercules, now Im really having a hard time detailing the hydras...(just pray that I'll finish...)

Luffie
01-08-2009, 04:15 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231431329_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231431329_large.jpg)

just look at it!, and it's not even finished!! (faint~

Luffie
01-08-2009, 04:19 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231431547_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231431547_large.jpg)

detailing the face is going to be a nightmare now.... well if I had known the deadline earlier I wouldn't have this nightmare....T_T

Luffie
01-10-2009, 01:55 PM
http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231595738_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/17460/17460_1231595738_large.jpg)

I guess it ends here now, I'm not going to be able to finish the image on time, blame it on my carelessness in remembering the deadline. There so many areas that are yet finished, and i can't just rush it in 2 days.... Well I guess I'll just do it another time, after all its not good to compromise the whole image just for the sake of submitting...

Maybe I'll submit it for next year expose then. In the meantime, what you are seeing here is simply a sample of what might have been, its not close, but its the best I can do for now to show you the overall image Im aiming for, hopefully the final one will turn one much better than this, and for the rest of the contestant, all the best, you deserve a pat on your back :)

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