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Chris Neuhahn
06-22-2003, 06:21 AM
Here's an image of a character for a short I'm working on. He's rendered with a bit of concept art in the background. I did not attempt to match lighting.

http://www.mcsteed.com/forum/Bully-Bot_012_post.jpg

clusterfuq
06-22-2003, 02:09 PM
cant really see him, zoom out a bit! is he gonna talk? if so is his (metal) face gonna morph?

keep it up.:)

Chris Neuhahn
06-22-2003, 06:57 PM
Here's a full budy shot.

Yes he will talk with a flexible face. I don't much follow what should and shouldn't be flexible on these robots. Here's an example.
Plastic Pal.avi DivX 5.02 522K (http://www.mcsteed.com/video/PlasticPal.avi)



http://www.mcsteed.com/forum/Bully-Bot_013_post.jpg

clusterfuq
06-22-2003, 09:36 PM
hey, he's kinda cute. couple of suggestions (sorry, but i dont see the point of post that just say 'yay :bounce:')

you may want to bring his eyes up a bit as they may get lost when hes talking, or theres a low cam angle. maybe a bit bigger too if he's meant to be friendly (which he looks). another thing is he does look a bit like he's wearing a nappy! doesnt really look like part of him.

but i do like the design and textures work cool. nice little animation too. be cool to see this guy moving, make sure you get plenty of belly bounce going!!

Book
06-24-2003, 04:35 PM
Saw this at cgchar too. Looks like a really fun character to animate. You can already feel the personality of him!:)

Chris Neuhahn
06-26-2003, 05:26 PM
I just started skinning this guy. Here's a link to a high res image.

Bully-Bot JPG 660 K (http://www.mcsteed.com/forum/Bully-Bot_014.jpg)

Book
06-27-2003, 05:55 AM
Cool. Look forward to more!

VelvetDragon
06-27-2003, 10:54 AM
Cooooool ! can't wait to see it move !

One of the cutest robot i've seen :)

Keep it up !

:buttrock:

pOiNtPuShEr
06-27-2003, 11:18 AM
Great work. I really like the scuffs in his yellow paint that reveal the silver metal. Can we see some wires?

Chris Neuhahn
07-18-2003, 10:43 AM
DivX AVI of Higgins talking 400K (http://www.mcsteed.com/max/higgins_talk.avi)

A bit of the lip-sync is sloppy.

Heres a wireframe of the low res control mesh. At render time he's bumped up usually to 3 iterations of meshsmooth.

The textures are around 2k. The final short will be rendered in HDTV format 1920x1080.

Rock on, Mack!


Chris

http://www.mcsteed.com/max/bullywire.jpg

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