goodlag
06-22-2003, 01:55 AM
http://www.splutterfish.com/sf/sf_gen_page.php3?page=press/SplutterFishAtSiggraph2003&printer=1
Shave and a Haircut for 3ds max
At Siggraph, SplutterFish will provide technology demonstrations of Joe Alter's Shave and a Haircut(TM) for 3ds max. Now, for the first time, this highly acclaimed, industry-standard hair-creation software program will be available to enhance the content creation experience for the broad spectrum of 3ds max creative professionals. Easily the first package of its kind, "Shave" has been heralded as not only the most powerful hair creation package in the industry, but also the easiest to use. The software is scheduled to be shipping by the Siggraph 2003 timeframe,
SplutterFish Participation with Third-Party Partners
The SplutterFish team will demonstrate its software technologies and host demonstration stations for the duration of the show in the booths of the following third-party solution partners: (Editors' note: additional details regarding demo times and locations will be available closer to the start of the Convention.)
Brazil r/s Version 1.2
SplutterFish will demonstrate Brazil r/s v.1.2, the latest major point release of its award-winning rendering software. Brazil r/s v.1.2 offers users exciting new features that include distributed rendering, IES lights (a significant lighting format used predominantly by architectural visualization professionals to ensure physical lighting accuracy), advanced shadow plug-ins, skin shader and improvements to the Brazil Toon shader.
The Brazil r/s toolkit features a familiar, easy-to-use interface that integrates seamlessly into existing production environments to provide artists a natural workflow, unprecedented control and flexibility, and minimal learning curve. Its modern and extensible rendering architecture is powerful enough for use in heavy production environments to produce the highest levels of photo-realism, stylized animation, and cartoon style NPR renderings.
SplutterFish will also provide advanced previews of future technologies
:buttrock:
Shave and a Haircut for 3ds max
At Siggraph, SplutterFish will provide technology demonstrations of Joe Alter's Shave and a Haircut(TM) for 3ds max. Now, for the first time, this highly acclaimed, industry-standard hair-creation software program will be available to enhance the content creation experience for the broad spectrum of 3ds max creative professionals. Easily the first package of its kind, "Shave" has been heralded as not only the most powerful hair creation package in the industry, but also the easiest to use. The software is scheduled to be shipping by the Siggraph 2003 timeframe,
SplutterFish Participation with Third-Party Partners
The SplutterFish team will demonstrate its software technologies and host demonstration stations for the duration of the show in the booths of the following third-party solution partners: (Editors' note: additional details regarding demo times and locations will be available closer to the start of the Convention.)
Brazil r/s Version 1.2
SplutterFish will demonstrate Brazil r/s v.1.2, the latest major point release of its award-winning rendering software. Brazil r/s v.1.2 offers users exciting new features that include distributed rendering, IES lights (a significant lighting format used predominantly by architectural visualization professionals to ensure physical lighting accuracy), advanced shadow plug-ins, skin shader and improvements to the Brazil Toon shader.
The Brazil r/s toolkit features a familiar, easy-to-use interface that integrates seamlessly into existing production environments to provide artists a natural workflow, unprecedented control and flexibility, and minimal learning curve. Its modern and extensible rendering architecture is powerful enough for use in heavy production environments to produce the highest levels of photo-realism, stylized animation, and cartoon style NPR renderings.
SplutterFish will also provide advanced previews of future technologies
:buttrock:
