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santan
06-21-2003, 07:24 PM
Hi,

I´ve been watching the Gnomon Workshop on polygon modelling and in one part of the tape he transforms a poligonal shape to subdivide.

It seems that those tapes were done with Maya 3.0 and right now i am using Maya 4.0 and subdivides have change a little from what i can see in the tape.

My question is how to convert a normal polygonal shape ( all quads ) into Subdivide to continue working on my model.

Thanks.

gmask
06-21-2003, 10:18 PM
What about Modify->Convert->Polys to Subdivide?

santan
06-22-2003, 06:46 PM
Work perfectly.

Was exactly what i was looking for.

Thank you man.:buttrock:

feather
06-22-2003, 11:17 PM
¿´²»¶®

sam-originality
06-23-2003, 06:28 AM
Originally posted by feather
¿´²»¶®

Are you Chinaese? I am Chinaese,lifeing TianJIn.

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