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marslord
12-20-2008, 02:41 PM
hi

I have a Large monster model that I Flat it's Uv and has correct Unwrap .
the main problem is here that I need a lot of detail on surface and it's not possible with 1 map even in 2048*2048 ,larger maps cause memory problems in 3dsmax, I want to use more maps and it's cause a lot of problems such as seems and color matching ,

I don't know the problem solves with method of texture painting or there is a solution with unwarp pattern to make texture painting simpler

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12-20-2008, 02:41 PM
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