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stzaske
06-21-2003, 06:51 PM
Boy, I haven't seen any mention, in the few years I've been using Maya, of any sort of MEL IDE. But I haven't tried to mess with MEL until now. So what IDE are people using out there?

I suspect people use a text editor, and that is about it. If that is the case, since I'm about to dive into MEL myself, what text editors would you suggest? I pulled down a promising looking editor called Syn, it seems powerful enough, but if there is something better out there, I'm all ears.

-=STZ=-

bentllama
06-21-2003, 10:08 PM
UltraEdit.

I use it everyday and love the fact that I can get MEL syntax highlighting features through a simple text file available @ www.highend3d.com

(B-HOLM)
06-21-2003, 11:53 PM
http://mpolak.neostrada.pl/zip_cat/MayaMELScripter02.exe

found this program some time ago, only alpha version, but looks like it has potential :)

be sure to check the homepage at http://mpolak.of.pl/

oh sorry thought you wanted to know what app to use...

well I myself use ultraEdit, though I can't make the syntax highlighting thing work :/

rebo
06-22-2003, 03:18 AM
emacs and mel mode.

http://www.gnu.org/software/emacs/emacs.html

http://www.cs.cis.nagasaki-u.ac.jp/~narazaki/deb/mel-mode/

.morfo.
06-22-2003, 08:35 PM
only BluMelStudio (http://www.maxliani.com/technology/BlueMelStudio_MainEn.html)
:bounce:

bentllama
06-22-2003, 08:47 PM
I also use UltraEdit as my regular text editor for most things...animation lists, etc. I love the column mode...makes scripting VERY clean...

Its search and replace on groups of files has come in VERY handy...

It is also a great HTML editor, among other languages...

McMaster
06-25-2003, 03:28 PM
I use Ultraedit aswell, though I canīt get Syntaxhighlighting work properly aswell. Sometimes it works, sometimes it starts making lines gray although parts should be blue or something. Also with every new document you open, you have to select the Mel-Syntaxhighlighting again, couldnīt find any menu to get that as standard.
Also what really anoyed me, I got ugly looking stuff in a custom window everywhere where there were spaces. There where some stupid letters that you couldnīt see in UltraEdit, I had to delete spaces again in Wordpad and put them in again, then it worked.
I love the columnstuff though, and search an replace are really helpfull, especially when you need to replace words in more than one file!

bentllama
06-25-2003, 04:43 PM
Originally posted by McMaster
I use Ultraedit aswell, though I canīt get Syntaxhighlighting work properly aswell. Sometimes it works, sometimes it starts making lines gray although parts should be blue or something. Also with every new document you open, you have to select the Mel-Syntaxhighlighting again, couldnīt find any menu to get that as standard.
Also what really anoyed me, I got ugly looking stuff in a custom window everywhere where there were spaces. There where some stupid letters that you couldnīt see in UltraEdit, I had to delete spaces again in Wordpad and put them in again, then it worked.
I love the columnstuff though, and search an replace are really helpfull, especially when you need to replace words in more than one file!

i have had no problems with the syntax highlighting...I will look at my settings and post them here

dstripinis
06-28-2003, 08:48 AM
I'm personally a fan of Visual SlickEdit ( http://www.slickedit.com ) on the PC.

I severly miss it now that I left my last job. :(

I actually wrote my own MEL Scripting app for OSX. Since my Mac and PC are networked and all the scripts reside on the server drives, i type on the Mac while the PC runs Maya. Works well.

Razvan
06-28-2003, 11:23 AM
http://www.editplus.com/
very light, very powerful, syntax highlighting for almost every programming language (you have to download the mel highlighter).

Sanctuary
07-01-2003, 10:44 AM
i think there`s noting better then UltraEdit ( i haven`t see other text editor which have a functions list feature like UltraEdit)

mhovland
07-01-2003, 08:32 PM
The functions list in Ultra Edit is the reason I switched over from TextPad. :beer:

DominikSusmel
07-03-2003, 04:11 AM
Notepad! :beer:

RaGzMaN
07-07-2003, 02:09 PM
contex

leviathan
07-11-2003, 05:33 PM
Crimson editor (freeware :) ) with MEL sintax.

http://www.crimsoneditor.com/

daval
07-16-2003, 11:59 AM
leviathan,

Where did you find the MEL syntax for the crimson editor? I couldn't find it on the homepage. Since the crimson is freeware I'd like to try it =)

(B-HOLM)
07-16-2003, 12:11 PM
http://www.highend2d.com/tools/?section=NT

that's where it can be found...always remember...google is your friend ;)


the name is "MEL Syntax Highlighting for Crimson Editor v0.1"

daval
07-16-2003, 01:07 PM
Thank you very much (B-HOLM).

Btw, I visited Roskilde for the first time this year. Had a really good time there. =)

.morfo.
07-22-2003, 11:40 AM
but if i use mac os X what application i use for develope mel script? :)

bigfatMELon
07-27-2003, 07:14 AM
I'm using Hydra (http://hydra.globalse.org/) for OSX Mel development. I posted a MEL syntax pList on their site. Hydra does nearly everything UltraEdit does that is meaningful to Mel development and it's free.

-jl

ACFred
08-05-2003, 08:51 AM
nedit at work in the linux environment and editPlus at home in my windows environment.

Alec

Scott212
08-07-2003, 03:03 AM
I'm a HUGE fan of SciText editor. It installs with Digital Fusion and I'm not sure if you can get it otherwise, I'd image ya could though. I prefer it because it's not near the crap that UltraEdit has (it's nice and clean). Plus, it's got a column on the right that you can resize that serves as an awesome scratch pad. It's better than having bunches of tabs at the top and random files floatin around!

Cheers! :beer:

Count_Zr0
08-29-2003, 08:38 PM
Ultraedit is the bomb.

MEL syntax highlighting
Color coding for all different types of commands
Search & Replace
Macros
Column Editing
{} opening/closing loops recognition

I live in UltraEdit everyday. I'd highly recommend it.

-jason

schock
10-03-2003, 10:20 PM
For those who couldn't get the mel syntax highlighting in ultraEdit, first make sure you have the highend file ( http://www.highend2d.com/tools/?section=NT )
pasted into the ultraEdit's text file, then in ultraEdit go to view>View As [highlighting file type]>mel script.

FrankFirsching
10-12-2003, 10:57 PM
I use SourceEdit. It is free and has syntax-highlighting for mel (downloadable on the website), code-completion for MEL-commands, automatic indentation and a function-list to navigate in long scripts. http://www.brixoft.com

daalex
11-04-2003, 02:18 PM
Blue Mel Studio is a really nice thing!
thanks for pointing that one out... I enjoy its code-completion feature the most. Ideal for those just starting on the road towards MEL-guruship, like myself.
thanks, max liani...

donVITO
11-09-2003, 04:11 PM
Emacs in c++ mode.

I want use mel mode but the link is break.


Emacs rulez :buttrock:

kiaran
01-03-2004, 11:07 PM
I just downloaded Blue Mel Studio. What a cool plugin, Max Liani could charge a hundred bucks for this thing (but don't tell him that). I like em free ;)

tburbage3
02-24-2004, 08:59 PM
XEmacs and "mel-mode" (see earlier post for the link to the mel-mode source).

Stuppert-CharTD
03-21-2004, 06:05 PM
heya,

i use ConTEXT with MEL syntax-highlighter all the time... great little app! :thumbsup: can't believe no-one here had mentioned it... :eek:

here's the link to download the app: http://www.fixedsys.com/context/
uploaded syntax highlighter on my server: http://www.mimweb.com/download/mel4_0.zip

happy MEL scripting... :)

cheers,
andre

cod3gen
03-25-2004, 07:46 AM
I used to use UltraEdit (http://www.ultraedit.com/) with MEL highlighting (ftp://ultraedit.com/wf/mel.txt) to but a friend of mine told me about Blue-MEL Studio (http://www.maxliani.com/technology/BlueMelStudio_MainEn.html). And now I wouldn't use anything else :thumbsup:

pixel mixer
05-05-2004, 09:07 AM
code genie here! did not liked ultra edit or crimson!

Pharion
05-21-2004, 02:49 PM
I use ConText you can get it free from here (http://www.fixedsys.com/context/)
set it to php and its a pritty good match for the mel script

zoomin
06-03-2004, 08:08 AM
I'm currenly using Nedit under Linux. There is a Mel/sl/rib syntax highlighting mode in highend3d, and it's really cool :P

maolu
07-13-2004, 09:18 PM
Nothing like MelStudio!

It's the ONLY editor INSIDE Maya.
This makes possible some things that to other editors are forbidden, like listing/autocompletion of DAG object's attributes, drag&drop mel code onto/from shelf, quickHelp on Mel commands, full list of all procedures and expression (a la Visual Studio!), maya-like document panning (alt+MMB!), ecc.ecc.

Irreplaceable for me...

kiaran
07-14-2004, 08:19 AM
maolu- I completely agree, MEL Studio rocks. Now if only they'd drop the price a little...:sad:

maolu
07-14-2004, 08:24 AM
I know Max Liani (MelStudio creator) and i know that pricing is estabilished by Digimation, that currently is MelStudio official reseller, so he cannot decide very much about pricing....:sad:

StefanA
07-14-2004, 11:37 AM
a newbie with MEL, but I'm always using nedit for any type of scripting that I do (Python mostly).

regards

.stefan

krazeyhorse
07-22-2004, 01:31 AM
i have had no problems with the syntax highlighting...I will look at my settings and post them here

How can I grab your config?

aaronholly
08-14-2004, 08:47 PM
Aside from emacs, does anyone have recommendations for MEL editing on OS X? I have used UltraEdit and liked it alot. Wish Blue MEL Studio were available for the Mac, but alas, neither are.

strarup
08-15-2004, 07:31 PM
Hi aaron,

JEdit (http://www.jedit.org/)... it's a good crossplatform editor, that also should work on Mac, if Java is installed... :)


you can download a modified and updated Mel Highlighter for Jedit here (http://www.strarup.net/awug/Jedit_Mel_Highlight.zip)... :)

it's a little modificated and updated than the orignally highlight file by Ron Bublitz (http://www.highend3d.com/maya/tools/?section=mayatools#2464)...
some of the changes are commented it in the XML file, so if you don't like the way it's highlighted you can change it back... :)

regarding JEdit you can also read this thread from Jason Schleifers forum... Mel editors??, Whats a good mel editor (http://jonhandhisdog.com/forum/index.php?showtopic=756)...


an other java based editor is "cutter (http://www.fundza.com/cutter/about/index.html)" made by malcolm kesson (http://www.fundza.com/)... :)

regards

Alex

ofer_z
08-19-2004, 10:32 AM
if you're using linux, you can get the the syntax highlighting for kwrite i made here: http://tdp.nu/ofer/kate_stuff/

cheers,
o

immerzeelpictures
08-19-2004, 10:51 AM
I you are or want to be a (UNIX) nerd, you can use VIM (www.vim.org) it is FREE and available on about every platform. It has got MEL highlighting among lots of others and very advanced editing features.

You will have some strange shortcuts when you aren't used to UNIX editors, but when you get used to them, you don't want anything else!!

mrBullseye
08-30-2004, 11:29 PM
Used to use notepad for all my programming, but then i found Mel studio LE, and though it does not have the full list of features that the pro version has, it is completely adequate for me...

It is available free from http://www.digimation.com/software/asp/products_demo.asp?product_id=162

only one thing annoys me, and that is the inability to have multiple scripts open at once, but it is a great program anyways

We like this! :thumbsup: More free programs for the people...

demOOn
10-07-2004, 01:09 AM
MelStudio because:

inside Maya,
most editing function,
highlighting,
easily expression creating + productivity + management
(select another object dont clearing expression and over)
multytab interface.

Highly recomended

rico678
10-08-2004, 08:02 PM
I use Ultra-Edit, so many nice features...the main one I like now is the ability to run a program from Ultra-Edit...I created a button on the toolbar that basically runs the selected procedure right in Maya. If you wanna try it out, goto highend3d and download my script in the Utillities section of MEL, it's called geCommander.

Post me what you think...
:)

SpaceRabbit
10-15-2004, 04:02 PM
I'm a long time maya user, but new to writing Mel scripts. I'm wanting to use BlueMel Studio for my scripting, but it looks like the plugin is not compiled to run with Maya 6. Does anyone have any info into this?

Thanks,
Indy

MaxL
10-15-2004, 05:08 PM
Hi Indy,

Blue-MEL Studio is an old plug-in. The new version is MEL Studio Pro (and the free version MEL Studio LE) and it fully support Maya 6.0

You can download it from:

http://www.digimation.com/software/asp/products_demo.asp?product_id=162

Enjoy it!

Max Liani

SpaceRabbit
10-15-2004, 07:32 PM
Awsome, Thanks so much!

SpaceRabbit
10-15-2004, 09:42 PM
Ok, dumb question, but is there a way to have BlueMel in a viewport pane?

Thanks,
Indy

MaxL
10-18-2004, 10:01 AM
I don't know if this question is OT. MEL Studio can't lie in a panel. Maybe a next version will support it.

Max

Andreyev
10-29-2004, 09:57 AM
Mel Studio Pro ROCKS!
especially with changing all color settings :-)...

and I don't see any reason to put it in a vieport...

brunodek
11-12-2004, 09:46 AM
Mel Studio Pro is very interesting, but at home, I use Mel Studio LE and for the multi files working I open Melanie or UltraEdit with the setup (color and mel command).
It's easy and very useful.

snoche
11-13-2004, 03:25 AM
I'm very surprised that I'm the only one using TextPad on windows, with syntaxis for mel to.

Anyone use it to?

maolu
11-13-2004, 09:12 AM
I'm very surprised that I'm the only one using TextPad on windows, with syntaxis for mel to.

Anyone use it to?
I used it, it was really nice, but after i discovered MelStudio i dropped textPad immediatly!:)
try it...

Affrikoff
02-17-2005, 08:18 PM
I use CodeKeeper.NET - www.codekeeper.net, the best to keep all scripts together.

Affrikoff
02-17-2005, 08:26 PM
I use Code Keeper .Net - http://www.codekeeper.net/ the best to keep all scripts in one
place.

visjes
02-22-2005, 09:13 PM
I'm very surprised that I'm the only one using TextPad on windows, with syntaxis for mel to.

Anyone use it to?

I do. Gets the job done, and I paid for it that I can't bring myself to replace it hehehe.
In linux I just use gvim.

]-UnderTOW-[
03-07-2005, 10:49 PM
When o when will they update Mel Studio for Maya 6.5. Maya's default script editor's a kick in the pants when coming from Mel Studio

adreamtraveler
03-29-2005, 10:10 PM
Blue Mel Studio is a nice app...i really like the features that this IDE and other provide but i always find myself going straight back to notepad....it's simple and fast that that's really what works best for me =P

cpan
04-14-2005, 09:08 AM
one word: UltraEdit with MAYA6.5:MEL sintax
it simply rocks

]-UnderTOW-[
04-15-2005, 01:16 AM
one word: UltraEdit with MAYA6.5:MEL sintax
it simply rocks

That's 5 words. 7 if you count 6 and 5 as words :P

After using Mel Studio LE, using an external editor where you always have to copy and paste scripts from the external editor and into the maya script editor just to test it is very painful and annoying. And Mel Studio's colour highlight is just perfect.

cpan
04-15-2005, 09:10 AM
yeap, but mel studio has only a fraction of the features that ultraedit has

Iconoklast
04-15-2005, 10:23 AM
what kind of features from ultraedit do you need to aid in mel scripting?

Voldron
05-04-2005, 01:53 PM
I use conTEXT cause I don't really need something really heavy cause I tinker around with MEL rather then trying to run the ISS(International Space Station) with it.

mhovland
05-04-2005, 03:39 PM
what kind of features from ultraedit do you need to aid in mel scripting?

The main reason I switched from TextPad to UltraEdit was the function list. This is a list of all the defined procs in a script in a list. You can double click on a procedure name in the list and jump to the line in the script. This is invaluable when your scripts become large.

MaxL
05-05-2005, 06:57 AM
The main reason I switched from TextPad to UltraEdit was the function list. This is a list of all the defined procs in a script in a list. You can double click on a procedure name in the list and jump to the line in the script. This is invaluable when your scripts become large.

MEL Studio Pro has this feature too.

Max

cpan
05-05-2005, 12:35 PM
Uedit has a lot of little but helpfull functions like Capitalize, Reverse Text, a better search, what the hack... it's a pro editor and supports a lot of file types.

PS. when i'm writting a big script i allways use Uedit but when i'm making small things i allways use MEL Studio over the Script Editor and Uedit cuz i can fastly source it. (with Uedit i make a shelf button with the source "lalala.mel" command)

MaxL
05-05-2005, 10:34 PM
Yes, in very complex scripting tasks, where you have to manage dozens files and lot of procedures, MEL Studio hit the limit. I would have some more time now to introduce some more features on it.
Anyway I'm using MEL Studio Pro to implement the MEL portion of finalRender for Maya. There are hundreds procedures on them.

Max

MunCHeR
05-09-2005, 05:01 AM
Hey Max, any idea when mel studio LE will be available for maya 6.5?

MunCH

MaxL
05-09-2005, 08:05 AM
probably it will be release during this week.

Max

silent_soul
05-19-2005, 09:53 AM
I'm on a Mac.. the only way to go IMHO. I use SubEthaEdit... i like it but it doesn't seem as smart as... dare I say... Microsoft's Visual Studio for C++. I like that it gives a drop down list for commands, etc. Going to look in to Emacs. I use that for C++, but I do like Xcode2 for some good 'ol C++. Thanks everyone for your insight.

SS

CHAMPWY
05-22-2005, 07:11 PM
I use SciTe Text Editor. This one is good for me. :)

jumper3d
05-23-2005, 01:15 PM
conText is the best, in my opinion, as it doesn't seem to lose any speed in scrolling, even on huge scripts...

]-UnderTOW-[
05-24-2005, 12:48 AM
I use SciTe Text Editor. This one is good for me. :)

Do you have a MEL highlight for SciTe?

CHAMPWY
05-30-2005, 04:48 PM
No... I don't have Mel Highlight for SciTe. I use c# highlight instead. It would be very nice if SciTe can highlight any Mel command. Can be?

Sorry for my english. :bounce:

cJaynes
06-15-2005, 05:37 PM
Does anyone know if they have the demo version of Mel Studio for 6.5 yet?

MunCHeR
06-16-2005, 12:24 AM
doesnt look like it yet CHAMPWY:

http://www.digimation.com/software/asp/products_demo.asp?product_id=162

MunCH

cJaynes
06-16-2005, 10:08 PM
haha were you talking to me or him... but yea i keep checking the website. Thanks

MunCHeR
06-16-2005, 10:31 PM
lol, it was a long day :thumbsup:

MunCH

janimatic
07-16-2005, 05:11 PM
hey!


can't we just use TCL syntax highlighting in SCite?
is there a deep syntax difference between mel and tcl?
here is what TCLers say about mel :
http://wiki.tcl.tk/10636

regards

DangerAhead
07-19-2005, 07:06 PM
when i'm writting a big script i allways use Uedit but when i'm making small things i allways use MEL Studio over the Script Editor and Uedit cuz i can fastly source it. (with Uedit i make a shelf button with the source "lalala.mel" command)

me too. pretty much the same reasons. but I like UltraEdit for most things. mainly because I can ALT+TAB to it.

the MelStudio panel gets lost in Maya sometimes. Sometimes I have to close The Hypergraph, the Outliner, Hypershade, AE, just to find my damn code floating in the MELStudio window. ALT+TAB is much faster.

SpaXe
07-30-2005, 09:52 AM
Well after read all of your posts, i found the best two are:
UltraEdit & Mel Studio

How about let's talk the differences between those?

ALT + TAB is one of the advantages for UltraEdit.

Fast Execute right in Maya is one of the advantages for Mel Studio.

Like that.

cpan
07-30-2005, 05:55 PM
u can also fast execute Uedit too... Let's say i'm working on a script called ya_shaderList.mel (hehe it's my script :P) in Uedit. To fastly source it in maya i create a shelf button with the command source ya_shaderList.mel and then i can simply click the button to source the script. It's easy and due to ALT+TAB it's better that the space hungry MELStudioLE... ofcourse on big scripts, not tests.

bye

]-UnderTOW-[
08-03-2005, 04:16 AM
Now the big question, when will they port Mel Studio to Maya 7?

enbee
09-08-2005, 12:38 AM
I have heard so much about MEL Studio recently and have been trying to find the LE version for download but all the links are dead. It seems the digimation domain is down. Anyone know what's up or where I can get LE?

EigenPuff
09-08-2005, 06:17 PM
Yeah, I was just about to post about the same thing as Enbee. I haven't found MelStudio anywhere (read: quick google search), and I would be curious to try it out - It looks like it would be awesome for quick iterations and short script development. Did Digimation go out of business?

I am surprised that no one else has mentioned it (or maybe I just didn't see), but I use the vc 2003 .net IDE - mostly because if I am writing a big script, I'll probably be writing a plugin to go with it as well, and for that I'll want to use vc's debugger. I know that there is some way to syntax highlight it, but I can't figure out how to do it...

Segmoria
09-15-2005, 03:20 PM
Update of MelStudioPro for Maya 7? When??? :sad:

bdeda
10-01-2005, 06:50 PM
Just found a way to edit mel files in Visual Sudio 2003. Here's a link showing how to enable the syntax highlighting of .mel files:

http://www.ewertb.com/maya/api/api.php?howto=24

brunodek
10-04-2005, 12:56 PM
Hello,
I use MelStudioPro since three years and I'm very hapy with it but now, I just install Maya 7 and I have the same problem with the new API.
I don't no for what MelStudio is not incorporate in Maya. Max, do you refuse Alias propositions?
To bad. I hope it's possible to work with MelStudio in Maya 7.
I see nothing on www.digimation.com (http://www.digimation.com/) for Maya7.
Best regards

OlegAlexander
10-07-2005, 04:14 AM
I use Mel Studio when inside Maya. To me, being able to execute your script, or a portion of it, immediately, outweighs ANY bells or whistles that other text editors may provide. When not inside Maya, I use Notepad2 (http://www.flos-freeware.ch/notepad2.html) for small programming tasks, ConTEXT for bigger tasks.

To me, programming is not about cool features that I'll never use, it's about writing clean, easy to understand code. Anything with auto-indent and syntax highlighting, like Notepad2, is sufficient. Just you and the code--that's the way it should be!

It's like screenwriting software. People who spend $300 for it, think that it will write the screenplay for them. Little do they know, you could write a screenplay in Wordpad!

I hope there are others here who share my sentiment.

MaxL
10-07-2005, 07:40 AM
me too. pretty much the same reasons. but I like UltraEdit for most things. mainly because I can ALT+TAB to it.

the MelStudio panel gets lost in Maya sometimes. Sometimes I have to close The Hypergraph, the Outliner, Hypershade, AE, just to find my damn code floating in the MELStudio window. ALT+TAB is much faster.

Hi guys,
MEL Studio for Maya 7.0 will be probably released next week. It will be a compatibility release, so there won't be new features on it.. But I'm working on MEL Studio 2.0 alpha right now.

I'm going to add the possibility to detach MEL Studio window from Maya UI, so you will be able to fast switch to it using ALT+TAB ;)

If you have any suggestion on how to improve my plug-in, plese let me know. I will try to fit your needs.

Max

brunodek
10-07-2005, 11:22 AM
Hi Max,
good news. I have a suggestion. I like a function for hide a part of a script, like the contents of a DO or into {...}. I think it's very interesting for lisibility.
Thanks

MaxL
10-07-2005, 05:45 PM
Hi Max,
good news. I have a suggestion. I like a function for hide a part of a script, like the contents of a DO or into {...}. I think it's very interesting for lisibility.
Thanks
This is already in my to do list.

Thanks

Max

GennadiyKorol
10-07-2005, 08:55 PM
MaxL: Some search/replace field on the right side of the top menu panel would be handy. Also if there would be a way to kind of group the procedures, so they will not show up all together. Also I think I can help a bit with that variable reading problem, check your PM's.

Cheers

nazz78
10-31-2005, 12:08 PM
For those guys that are using jEdit:

I've just made some macros for sending mel from jEdit to Maya. Telnet caused problems so jEdit is working through jython interpreter which can talk to Maya...

Grab jEdit Mel Sender v0.1 (http://www.highend3d.com/maya/downloads/tools/syntax_scripting/3726.html) and test it out!

PS: You can also try jEdit Maya Editor Plugin 1.1.0, (http://www.highend3d.com/maya/downloads/tools/syntax_scripting/3732.html) which is quite similar but it also cathes output from Maya... Anyways, i prefer my own:)

YaoYoYo
11-11-2005, 01:07 PM
I always use text editor at first and then copy the text to Maya script editor.But the big problem is it can not display the commands in color automatically.

EigenPuff
11-17-2005, 01:21 AM
Hey MaxL, I've got a quick question:

I'm trying to convince my employer to pick up a copy or two of MelStudio to help in our daily work flow, and I would like to know how the policy of upgrading to MelStudio2.0 would go, and when it would come out. I realize that DigiMation publishes the plugin, and may not give you a lot of feedback on the marketing side, but whatever information you have would be helpful.

Essentially, I am asking whether or not it is worth it to pick up MelStudio now, or continue evaluating it until MelStudio2.0 comes out.

Thanks!

BTW, it is an awesome piece of work - kudos

mikepkes
11-26-2005, 08:06 AM
I read through all of the messages here with people talking about their favorite MEL editor, and honestly, I'm half surprised that my favorite one wasn't meantioned. For those who haven't it, its worth at least trying, its java, so its available for every platform and is not just great for MEL (in fact, I use it primarly for RenderMan).

Its called Cutter. Written by Malcolm Kesson.

He's my renderman professor at SCAD (Savannah College of Art and Design).

You can obtain it at his website: www.fundza.com. In a single quarter, he updated the software at least 5+ times (that he told us about, I also found that he updated it at least once without telling us).

One cool thing you can do is connect to maya's command interface through the editor, that way you can pipe commands directly into maya if you so choose (I haven't used this yet, but i've used similar things, such as network sharing, where you connect to another person's cutter and can give them access to an item they are working on).

This program is good for MEL, great for renderman, and can do tons of different things.

(If you are not interrested in the program, please skip the rest of my message now)

I personally love it because it has templates for many thing built in, for instance, shaders, ribs, a few shake scripts, such as resizeing so you never have to actually open up shake, some tcl items (however I do not know tcl so i cant expound on it). He's really done a great job with this program.

I'm just saying this because I have used it, i've used emacs, vi, etc and I just fell in love with this program. Although its intended primarly for renderman, i'm sure you'll at least like it, if not love it.

(btw: alt/ctl + e in cutter will make your life easy, you can select text and hit alt/ctl + e and it will run it, based on what text you select, so if you dont select anything, it will try to run the window that is open based on it's file extension, if you select say, a line that gives a console command and do the shortcut, it will run that shortcut, etc, which is really useful when you need to run commands that are closely tied with your code, that way you place the command in comments and whenever you need to run the program, its there.

Just figured I should pass on my favorite program :)

Hope you like it.

Iconoklast
03-23-2006, 10:39 AM
I've updated my UltraEdit Syntax Highlighting for Maya 7.0. (Direct copy of the MEL commands from the help files into the word file)

EDIT: Updated the wordfile to include Maya 7.0 nodes aswell.

Blue
04-06-2006, 06:31 PM
I use PsPad, it has syntax highlighting and I've written a live connection with Maya, so it can source scripts into an open session of maya. It also does the same with maxScript. It supports vbScript scripts and javaScript scripts to extend its functions. It also supports snippets, blocks of code that can be defined and then inserted on demand, could be as simple as a for loop or as complex as a setting up an initial UI. Best of all its free.

experiMental
05-08-2006, 04:14 PM
I use Notepad++, which has syntax highlighting feature and a basic Java and C compiler. You can also expand or collapse proc and global proc statements - very useful feature if you are writing a lot of code.

Download it here: http://sourceforge.net/projects/notepad-plus

DrakeGuan
05-11-2006, 06:45 AM
Its called Cutter. Written by Malcolm Kesson.

He's my renderman professor at SCAD (Savannah College of Art and Design).

You can obtain it at his website: www.fundza.com (http://www.fundza.com). In a single quarter, he updated the software at least 5+ times (that he told us about, I also found that he updated it at least once without telling us).

One cool thing you can do is connect to maya's command interface through the editor, that way you can pipe commands directly into maya if you so choose (I haven't used this yet, but i've used similar things, such as network sharing, where you connect to another person's cutter and can give them access to an item they are working on).


Very cool and attractive editor and I am starting to get used of it.

StephG
05-14-2006, 07:09 PM
Mel Studio LE (someday I'd like to work somewhere where they'd purchase the pro version) for development. You can't beat hitting enter to test your script and hit the line number to zero in on what's not working.

SourceEdit for code clean-up, checking matching brackets and parentheses and having a bunch of scripts and test-log and file creation debugging opened.

I use SourceEdit for all text editing except stuff that needs fancy formatting that needs to look nice ;)

elte
12-14-2006, 10:55 AM
I use Notepad++, which has syntax highlighting feature and a basic Java and C compiler. You can also expand or collapse proc and global proc statements - very useful feature if you are writing a lot of code.

Download it here: http://sourceforge.net/projects/notepad-plus

may i know where to download the syntax?

Pyrokinesis
12-26-2006, 06:00 AM
MEL Studio Pro is awesome; the only thing misssing from it, is that I cant get it to be a default editor, which would allow editing of expressions to be more fluid.

Though you can edit expressions with MEL Studio; and you get a list of the expressions in a side nav, along with a list of files, and procs.

Otherwise its the best i have seen...so far

analogue
02-01-2007, 01:18 AM
jEdit with custom plugins and scripts. At first I was leary because the Java platform on Windows seems to hog memory, but I have really come to like this application.

Robken
02-12-2007, 04:42 PM
Mel studio is great, the only thing I hate about the workflow is when an infinite loop occurs, you lose everything you haven't saved in the script :(.

but hey, I guess that's just my fault for being a crap programmer.

ljilekor
02-21-2007, 03:11 PM
the only thing I hate about the workflow is when an infinite loop occurs, you lose everything you haven't saved in the script :(.

when I suspect an infinite loop, I always implement a counter that increments with each loop. If the counter reaches a certain value (depending on the kind of loop), I break out of it...

Guess you already knew this anyway. But this approach can spare you from a lot of shait.

Robken
02-21-2007, 04:15 PM
yeh, but I always think "meh...chances that this causes an infinite loop are slim............*hits execute*....................SHIT!"

ljilekor
02-21-2007, 04:43 PM
I know the problem, thrust me...

HowardB
03-10-2007, 02:50 AM
VIM hands down the best editor in my opinion.

rbublitz
05-17-2007, 12:31 AM
Here's a tutorial I put together on how to configure jEdit to work with Maya. It describes how to setup and use all the plugins I've written and how to get syntax highlighting, autoComplete, custom buttons and other things to work.

http://www.highend3d.com/maya/tutorials/using_tools_scripts/Configuring-jEdit-with-Maya-319.html

NocturnalTrance
05-24-2007, 01:22 PM
I regularly just use the build-in Script Editor in Maya to build the base of my MELs, but if the script gets extensive i'll flip it over to EditPlus ..

MaxL
07-05-2007, 12:11 AM
When a infinite loop occurs (using MEL Studio Pro), after restarting maya and MEL Studio, check in the File->Resque Saved... You didn't loose anything.

MEL Studio Pro saves a temporary copy of your file before each execution, and every 5 minutes. You can even customize these rules in the preferences.

Max

janimatic
07-20-2007, 10:24 PM
I like to use Scite for all languages, it's very light and the instal dir can be copied without admin rights, it works on linux and windows.
You can also compil from it etc...
I use it for all programming (except bigger c++ projects, for which i use vc++ or devc++ depending on the compiler)
I use tcl lexer to get mel syntax highlighting , just go in
options>open tcl properties
and edit the begining of the file like this:

# Define SciTE settings for tcl and itcl files. (and mel files....)

file.patterns.mel=*.mel
file.patterns.tcl=*.tcl
file.patterns.itcl=*.itcl
file.patterns.tcl.like=$(file.patterns.tcl);$(file.patterns.itcl);$(file.patterns.mel);

filter.mel=mel (mel)|$(file.patterns.mel)|
filter.tcl=Tcl (tcl)|$(file.patterns.tcl)|
filter.itcl=itcl (itcl)|$(file.patterns.itcl)|

lexer.$(file.patterns.tcl)=tcl
lexer.$(file.patterns.itcl)=tcl
lexer.$(file.patterns.mel)=tcl

calmasacow
07-25-2007, 02:49 AM
I just got an email the other day from the developers of MEL Studio and the 8.5 version is in final testing and should be out before too much longer.

cpan
07-25-2007, 05:21 AM
I just got an email the other day from the developers of MEL Studio and the 8.5 version is in final testing and should be out before too much longer.

they're moving a bit to slow if you ask me... maya 9 is just several days away now ;)

MaxL
07-25-2007, 05:51 AM
they're moving a bit to slow if you ask me... maya 9 is just several days away now ;)

There was a bug in Maya 8.5 API that was preventing MEL Studio to work. I had to wait untill Maya 8.5 SP1 to get the bug fixed. MEL Studio Pro for maya maya 8.5 is available since a couple of weeks.

I hope there won't be any other critical bug affecting MEL Studio in Maya 2008.

EDIT: remember you need maya 8.5 SP1 to run the plug-in.

azshall
09-06-2007, 03:32 AM
There was a bug in Maya 8.5 API that was preventing MEL Studio to work. I had to wait untill Maya 8.5 SP1 to get the bug fixed. MEL Studio Pro for maya maya 8.5 is available since a couple of weeks.

I hope there won't be any other critical bug affecting MEL Studio in Maya 2008.

EDIT: remember you need maya 8.5 SP1 to run the plug-in.

Whoa, you mean MEL Studio Pro is back? Man, I've been waiting since Maya 7 for this!

MaxL
09-06-2007, 09:57 AM
Yes it is.
Have fun with it.
I should try to find the time to finish some more advanced features and release a version 2. There is some new cool stuff since long time now, But I've never released a version 2.

Max

ewerybody
09-07-2007, 11:59 AM
Hey Max! Whata surprise seeing you posting here! :]
I mean ... of course you have to promote a little bit.. :scream:

So whudup? Continue working on MelStudio2 Now? Hell I have a mountain of cool Ideas! And I was coding a LOT mel recently!
meanwhile I'm using NotePad++, WinMerge and of course MelStudio Pro but with a little help from Autohotkey as well!

I set up some cool Hotkeys with Autohotkey, for instance:
Win+2: "surrounds text with quote signs"
Win+`: `surrounds text with the ... ehm `-signs`
Win+9: (surrounds text with round braces)
Win+0: creates:{
| // <-- cursor here automatically
}Alt+W: creates a printout for the selection. Let it be a $variable or anything that returns a non-array. E.g: I have $variable selected and hit Alt+w:
print("$variable: " + $variable + "\n");
// on execution there will be:
$variable: blaAnd now the KILLER feature:
Alt+Q: invokes a whatIs on the selection but also:



takes me to the place where the selected procedure is defined (IN Mel Studio!)
prints the flags for a selected command
prints the content command of a RunTimeCommand
The first part is quite tricky but it works!: of course I have a custom whatIz-proc for that. If there was a Mel Proc selected this whatIz system-runs a separate whatIzOpener.ahk-script with the path to the file and the line number as arguments. Then it simply does what Autohotkey is all about: It just presses Ctrl+O to open the Open-dialog, pastes the path into the path-field, presses Enter and voila! The file is loaded in Mel Studio. Additionally it presses Ctrl+G for goto line and pastes the linenumber plus it selects the evaluated line.
Sounds long and dirty but actually its just:
select procname, press Alt+Q, ready

Darn Max.. You know I don't want to set you under pressure. But .. hey its a darn pity. There is SO much more potential in your software..

About command-Port stuff for other coding-apps: I mean.. pretty cool that you can remote execute stuff in Maya. I actually never tried it. What about the script history? Is it returned too to the remote editor? I mean .. what would I be without Mayas returned stuff?

shrtcww
10-13-2007, 05:45 AM
I've used Mel Studio Pro exclusively since school.

@Max - fantastic work. If I could get only one thing for 2.0 - search/replace in files.

It's the only thing over the past few years that consistently requires me to leave mel studio for another application (ultraedit).


Anyone know about a timeframe for a 2008 release?

MaxL
10-13-2007, 08:34 AM
probably in one week or so.

shrtcww
10-13-2007, 08:46 AM
great news, thanks for the quick response.

oglop
11-01-2007, 03:45 AM
Finally it gonna be released

Rencently I'm learning Maxscript. And i found a cool utility allows u run script and got result
within ultraedit, it's just like an integrated editor

http://www.scriptspot.com/Tutorials/MaxUltraEditInstructions.htm


the mxscom can be downloaded here
http://www.rezn8.com/freeware/mxscom/

I didn't get the output with ultraedit 13.2 and max8 sp3, but hey i can run maxscript in ultraedit now, and ultraedit is full blown script editor

Is there a maya equivalent of this thing? I'm not sure how the mxscom works, since i'm not a programmer myself, but if there is a way, it'll be extremely cool.

ewerybody
11-01-2007, 04:46 PM
@oglop: First I thought: what the heck has this to do with MEL Development?!?! But then .. okok your question: Yes: Every editor that supports code execution can tunnel code to maya via a maya command port. I don't know how to set up one. But must be easy thoug. Since I use Mel Studio wich is integrated in Maya I don't nee something like that. With mel studio I not only have MEL execution in Maya but the return stuff as well (what offers me cool stuff like described above^^)

@Max: still good to read from you. hope you start another beta soon ;]

Dias
12-14-2007, 11:15 PM
Still no news about MEL Studio for Maya 2k8? :sad:

MaxL
12-22-2007, 08:27 AM
I sent the build yesterday to Digimation. MEL Studio for Maya 2008 will be available in few days, if it's not already.

Max

Buexe
12-22-2007, 03:37 PM
That`s good news, MaxL! Though the ppeps at Autodesk improved the Script Editor, it is still not even close to MEL Studio Pro. I`ll get myself a fresh copy asap. Thanks!

rferl
01-04-2008, 09:35 AM
I wrote mapy few days ago and I think it is useful.:)

Check it out :deal: (http://rodmena.com/mapy/)

Features:

-Use maya powerful programming language without using it's native script editor. -Support for MEL and Python.

-Send your scripts with single hotkey.


Screenshots:

http://static.highend3d.com/downloadsimages/5054/Mapy_scshot2.jpg
http://static.highend3d.com/downloadsimages/5054/scshot.jpg

Feel free to send me bugs or your wish list.:)

GennadiyKorol
01-04-2008, 06:50 PM
Hey Farsheed!

Mapy looks really neat. I have succeeded sending the script file both from PsPad and Visual Studio to Maya. But I don't seem to get any feedback from mapy about the execution of the script. I was wondering, does mapy send that data from Maya as its output?

Edit: Tried running mapy from cmd shell, it doesn't seem to return any output at all. So I'm guessing that's the reason VS and PsPad won't get any results from Maya :)

Also, being able to select a bunch of MEL code and then send just it to Maya to check the results of its execution is doggone great. Often times you wish to just execute some of the code line by line and see what's the output.

I believe that PsPad and Visual Studio provide the mechanism for invoking the external command with the currently selected text. So on your side you could make mapy to pass that text to Maya instead of passing the whole file. And of course sending the Maya's response back as the command output would put the cream on the cake :)

Cheers :)

rferl
01-04-2008, 08:29 PM
I will the maya output in next version of mapy (http://rodmena.com/mapy). Next version (1.1.4) will be available on January 05.
Cheers.

rferl
01-04-2008, 11:02 PM
http://static.highend3d.com/downloadsimages/5054/cropped1.jpg (http://rodmena.com/mapy)

Ok, The new version (1.1.4) is here (http://rodmena.com/mapy).

-Supports command output from maya to any program like Visual Studio, Crimson Editor, SciTE, PsPad , ...

Feel free to send me bugs.
HavE fUN.

GennadiyKorol
01-05-2008, 12:14 AM
You really should be sleeping at these hours :D

Now that's much better with the output from Maya seen in your editor. Two things if I may:

I think one would prefer the clean Maya output to be displayed. Maybe just word "MEL:" or "Python:" as the first line with the Maya output afterwards.

There seems to be a slight problem with the output that mapy catches. It looks like it only catches the first output that maya produces, ignoring the further ones.

Example code:

print "Hello world!\n";
print "And this should be printed too!";

The second printout is not caught by mapy.
Tell me if you plan on adding the "partial" execution as a feature. If not I could write a small batch script that would handle that by creating a temporary file out of user selected text and then sending it to mapy.

Have a good night :)

rferl
01-05-2008, 12:48 AM
Well, thanks. I try to Fix them on 1.1.6. maybe two days later.
Good night.

GennadiyKorol
01-05-2008, 04:03 PM
That sounds good.

I've tried implementing the "execute selected" thing, but there seems to be a problem with command line interpreter. Once you select more than 2 lines of code, it will contain the "\n" character. When parsing that to an external program the argument string will be cut by that character. So technically you can only send 1 line as an argument. So it seems that there is not much that can be done with the batch script.

But PsPad (and I believe other editors as well) provides the variable with the "selection start index" and the "selection length".

So if you find it useful you could extend mapy to receive 2 additional integer arguments. The selStart and selLength.

If selLength is 0, then mapy would transfer the whole file to Maya. Otherwise it would read the file and cut the piece starting with selStart and ending with selStart + selLenght. And then send that piece to Maya. It should be not hard to implement and would increase mapy's usability immensely.

Thanks

rferl
01-05-2008, 05:45 PM
Thank you very much for your info. I'll try to implement this to mapy. I think it will be available on January 08.
:)

onesk8man
01-07-2008, 10:34 AM
Hi there,

I just test "mapy" and man, works like a charm, just perfect :)
I'm using notepad++, but i'm gonna give a chance to the crimson editor and see how it works.

I have been fighting with eclipse and pydev extensions for some days with any result :S

Well, just wanna say thanks rferl for sharing his app, thanks a lot :)

keep posting updates!

rferl
01-07-2008, 03:09 PM
hi Henry. I wana ask you a question.
-Current version of mapy(1.1.5) works in this way:
mapy <path to file name>

-And I want version 1.1.6 works:
mapy <path to file name>
or
mapy <path to file name> <start line> <end line>

Are you agree with this change? I mean isn't it easy to implement with other apps?
Or you have better Ideas?

Thanks in advance.

GennadiyKorol
01-07-2008, 03:41 PM
Hi Farsheed,

It's great to know you're pushing mapy forward :)

I think it's a perfectly reasonable change, except for that the last variable might specify the selection length instead. At least that's the data available to me from PsPad. I would assume it is available through Crimson Editor, SciTE and other popular editors (it's for sure available in monsters like vim or emacs).

I don't see any easier way of specifying the part of the script file to execute, given you are calling an external command with specific parameters. I did not succeed in parsing text that contains \n character from the editor to even the simplest batch script. The command line interpreter cuts the argument stream as soon as it encounters that character.

So yep, passing 2 optional numbers that specify start and end (or length) of the selection sounds like the simple and effective way to solve the problem.

In wost case (for an editor that does not provide this info) I think that this problem could be solved using some scripting for the specific editor. For isntance by writing a script that would read the selection, write it to the file and call mapy with that file as an argument, then delete the file (optionally).

Let me know your thoughts.
Looking forward to the new version :)

rferl
01-07-2008, 04:20 PM
I love simplicity, so I want mapy to work as simple as possible. Accually This is the last step for mapy. I am an animator so I want to think more artistic than technical. my decision about next version is this:
__________________________________________

mapy <path to file>
or
mapy -m 1 <line number> <length> <path to file>
or
mapy -m 2 <start line> <end line> <path to file>

___________________________________________
plus some improvements in stability of mapy 1.1.6

What do you think?

GennadiyKorol
01-07-2008, 04:26 PM
Sounds like you can't go wrong that way :)
Do you think it would be possible to provide the index of the starting character in the file and an end index respectively and not just first and last line? That is to truly support the "execute selected code" feature.

Anyways you're doing a good job and your work is really appreciated by us technical guys :)

rferl
01-07-2008, 05:22 PM
I want to inform you about the latest changes I made in mapy. Now you can write mel+python in ONE script. See the example:

#myScript.py
def testDef(sel):
a = input()
b = a * ( sel + '.ty')
return b

string $sel[] = `ls -sl';
string $mysel = $sel[1];

print testDef($mysel)

What do you think?

GennadiyKorol
01-07-2008, 05:46 PM
I can't really tell since I'm not using python for Maya yet. (Still supporting earlier versions of Maya). But it looks handy for cases when you'd need to "mix" python and mel code, even though I'm not sure I'd like to keep them in the same file :)

rferl
01-08-2008, 01:36 AM
Ok guys, Mapy v1.1.6 (http://rodmena.com/mapy) is out. Some bugs fixed and there are more cleaner maya output.
Also new command line options are supported:

mapy "path to your file"
mapy "start line" "end line" "path to your file"

HavE FuN.

GennadiyKorol
01-08-2008, 04:16 PM
Now with a cleaner command line output and catching all the output it's a very useful tool. I couldn't find a variable corresponding to the "endLine" of selection in PSPad so I wrote a java script that invokes mapy on selected text for PSPad. Let me know if anybody needs it.

I will be using mapy from now, thanks for the great contribution!

List of little glitches:

print("A");
print("B");

// Should print "AB" because no \n character is used.
// Instead prints:
// A
// B

ls -sl
// Should print the names of selected objects with spaces, say pCube1 pCube2
// Instead prints:
// pCube1pCube2

string $sel[] = `ls -sl`;
// Should print the names of selected objects pCube1 pCube2
// Instead prints:
// (Nothing :-) )



Thanks again, I will update you with the list of weird things I will find :)

Regards,
Henry

rferl
01-08-2008, 07:42 PM
I'll appreciate it.

rferl
01-09-2008, 02:10 PM
Some of the bugs that you mentioned have been fixed now. Check it out (http://rodmena.com/mapy).:thumbsup:

GennadiyKorol
01-09-2008, 05:20 PM
That was quick :) Now with the "string $sel[] = `ls -sl`;" example it looks like it's adding "tabs" between the "pCube1" and "pCube2" strings. This looks fine though, don't know if it could be called a "bug" rather than a feature :)

But something else behaves weird now and this example worked earlier:

{
int $i = 0;

for ($i = 0; $i < 10; $i++){
print ("Counter is now: " + $i + "\n");
}
}
// Returns:
MEL:
Error :
Error : Line 2.0: Syntax error
0
Error :
Error : Line 2.0: Syntax error

Counter is now: 0

Error : };
Error : Line 1.1: Syntax error

Error : };
Error : Line 1.1: Syntax error


And this code works perfectly well when copied to Maya.

Thanks for the support :)

rferl
01-09-2008, 06:48 PM
Sorry a little mistake in code. This problem is solved now and mapy 1.1.8 (http://rodmena.com/mapy) is ready to download.

Henry: please give me a quick response if your problem is solved.
You do a great job for me last few days and I will mention your efforts in my site.

GennadiyKorol
01-09-2008, 08:57 PM
Sorry, I've missed your response. Been refreshing the previous page while your reply overflowed to the next one :)

That error seems to be fixed now. And everything seems to be working great (except those small issues that could well stay unfixed).

Only thing now is that it takes a long time to send big scripts to Maya. It literally hangs for seconds before the output returns.
I am pretty sure it is due the printout of the sent text on top of mapy's output (new in 1.1.8). I've compared it with mapy 1.1.6 and it was just fine.
I would vote to remove that output on top because when you send a big script you end up having a mess there that would not be very helpful (and slow the send process). When sending parts of the file the user sees his selection in the editor anyways.

mapy is already a very neat little tool that is really easy to integrate into any popular editor. I suggest every MEL/Python Maya developer giving it a shot :)

Cheers!

rferl
01-09-2008, 09:51 PM
Well, Sorry for that long output, I fixed it and it is ready to download in 1.1.9 (http://rodmena.com/mapy).:deal:
And about the long response time: mapy set the sleep time base on size of your script(not a good idea but better than nothing):sad:. I will solve this in 1.2.0
Please chack my site every day because I will release 2 versions each day!
But don't warry. 1.2.1 will the final version:applause:(At least in January).
Some one send me a tutorial on how to set mapy up with notepad++. Could you please send me a brief and step by step tutorial on how to setup mapy with pspad?:love:
I'll put them on my website.
Thanks in advance.

GennadiyKorol
01-09-2008, 10:01 PM
Thanks for the quick fix. Looking forward to the next versions, I think there should be a better solution instead of a "sleep" one.

I will put up a little tutorial (maybe record a video?) on how to setup mapy with PSPad this weekend :)

GennadiyKorol
01-10-2008, 11:01 AM
1.2.0 is great :) Really nothing to complain about, the sending process seems to be much faster and works fine with big scripts now. No glitches so far.

Thanks a lot!

rferl
01-10-2008, 12:22 PM
Thanks henry for your quick test but I should confess that there are little bugs that remain in mapy 1.2.0. I will try to fix them in 1.2.1, but please test and test and test until find a problem and send it to me.
One of that problem is this line of code:
:twisted:

print "//my name is farsheed";

Indeed, there is no bug, until someone finds it:rolleyes:.

rferl
01-11-2008, 11:35 PM
Well, finally I completed this release. :bounce:Major changes have been made.
the best part is when you select any part of your script in any script editor, only that part will be executed. This process is completly automatic. Just like maya's native script editor. So all of command line options have been removed. I hope afetr fixing little bugs (That you will inform me), I can release mapy 1.3 That will be first stable version.
I'm waiting for your fast and detail reviews.



Mail me bugs and reviews Here: rodmena.com@gmail.com
Download latest version of mapy here (http://rodmena.com/mapy).

http://rodmena.com/mapy/img/mapy-textpad_SCR.jpg (http://rodmena.com.googlepages.com/mapy-textpad_Full.jpg)http://rodmena.com/mapy/img/mapyCrimson_SCR.jpg (http://rodmena.com.googlepages.com/Mapy_scshot2.jpg)


This is so brave ask, But could someone compares "Mel studio pro" and "Mapy"
and send me the results. (I know mapy is it's first steps). Since mapy is free tool, I really need the feedback from all users.

Important note:


You should add mapy installation path to your path environment variable.
HaVE FNn.

GennadiyKorol
01-12-2008, 12:08 AM
The fact that mapy is using the selected text in the editor automagically is great. The example in your previous post still doesn't work, so I'm assuming this bug is due to version 1.3 :)

Also it seems like it's taking more time to send Mel to Maya in 1.2.1 now, about 1 second lag. I don't remember this being the case with 1.2.0. Can this be due to the "automatic" selection check in the opened editor?

Otherwise there's really nothing to complain about, the automatic selected text transfer is a killer :)

rferl
01-13-2008, 06:19 AM
Well guys, version 1.3.0 of mapy with faster speed and better code sending is out.
Download it and send me bugs and ideas at: CEO@rodmena.com (http://forums.cgsociety.org/ceo@rodmena.com)
All known bugs are fixed in this version.

http://rodmena.com/mapy/img/mapy-textpad_SCR.jpg (http://rodmena.com.googlepages.com/mapy-textpad_Full.jpg)http://rodmena.com/mapy/img/mapyCrimson_SCR.jpg (http://rodmena.com.googlepages.com/Mapy_scshot2.jpg)
Download Latest version of mapy here. (http://rodmena.com/mapy)
HaVE FUn.

StephG
01-19-2008, 07:30 PM
Tried Mapy with SourceEdit, and just adopted the instructions from Crimson and it works fine (after the command line add " $(FullName)" without the quotes). Works for executing the file anyway after save.

Yay! Since Digimation doesn't have a MelStudio LE for 8.5+, I had to find some way to be able to deal with scripts, and Source Edit is my other favorite IDE (it's free and you can have a lot of scripts open in it).

Madd props, Farsheed!

Edit: what I do miss from MelStudio LE is the ability to highlight and pass that to Maya. Supposedly there's a way to do it with Mapy, but I don't see how in SourceEdit without copying/pasting a new script. I also couldn't get the Python script to work in 8.5. Then again, since SE isn't one of the prime TE's that were tested, I'm amazed it works at all ;)

MaxL
01-20-2008, 09:29 PM
MEL Studio Pro for Maya 2008 and LE for Maya 8.5 and 2008 should be available the firts few days of this week. I know it's some time I say "this week"... but this should be the right one :)

Max

rferl
01-20-2008, 10:13 PM
but I don't see how in SourceEdit without copying/pasting a new script.
Hi Steph, What is exactly your problem? Mapy should send all of your selected parts to maya automaticly. it is not editor based, it is OS based.
I also couldn't get the Python script to work in 8.5
Please send me the error code.
Thanks.

GennadiyKorol
01-20-2008, 10:51 PM
Hey Farsheed,

Apologies for the late reply, been wrapped up a bit here. Wanted to tell you that in 1.3 old bugs indeed look like being fixed. The big script translation feels a bit slower in 1.3 than it was in previous version (without automatic selected text execution support).

The only issue currently is the automatic selected text execution, it doesn't work with PSPad and mapy 1.3 (worked with previous version though). It managed to work accidentally for once now but I couldn't replicate that again to see what conditions made it work, it looked pretty arbitrary. I'm on winXP x64 here.

I will try other editors and investigate this more a bit later after tomorrow (having an exam, doh). In the mean time, to you have any ideas as to why it resigned working?

Thanks for continued development of mapy,
Have a good night :)

rferl
01-20-2008, 11:05 PM
Hi henry. Happy to see you here again. I miss you last week.
The only issue currently is the automatic selected text execution, it doesn't work with PSPad and mapy 1.3 (worked with previous version though). It managed to work accidentally for once now but I couldn't replicate that again to see what conditions made it work, it looked pretty arbitrary. I'm on winXP x64 here.
Download THIS (http://rodmena.com.googlepages.com/CB.exe) file and replace it with original one and tell me if it works or not.
TIA.

GennadiyKorol
01-20-2008, 11:28 PM
Nope, it doesn't look like it helps. I also tried Visual Studio and the result is the same, it looks like it's not an editor related "feature".

The file transfer speed is a bit snappier with this new file though which me likes :)
If it works for others to me it's not such a big issue since I could still use my java script for PSPad, to transfer the selected text.

Thanks for quick support,
Good night :)

rferl
01-20-2008, 11:34 PM
Clear your browser's cache and redownload the file. I just update it. And check it again.
Sorry and thanks.

GennadiyKorol
01-21-2008, 01:53 PM
Doesn't seem to help. Is it just me or are there other people having the same problem?

rferl
01-21-2008, 02:00 PM
Do you add your mapy installation to windows path? I have 5 pcs here and all work well.

GennadiyKorol
01-21-2008, 02:50 PM
Yep, mapy is added to PATH environment variable in windows, if I understood that correctly. But it can work without it as well. Thing is that the selected text transmission worked in 1.2.1, it's just that it was a bit slow.

In any way that's not a big issue if it works for others :)

rferl
01-21-2008, 03:00 PM
Since I haven't got any report that selected text execution dosn't work yet , I recommend you to test it in another pc. Remember that I can only support mapy in 32bit because I hate 64bit systems.

francisvega
01-27-2008, 12:39 PM
I all!
rferl, it's possible a linux version of mapy? :D

Thanks a lot!

rferl
01-27-2008, 01:28 PM
Absolutely. But I need some time. I have a working linux version but It has few bugs.
Would you please tell me witch version and distribution of linux do you use?

francisvega
01-27-2008, 09:24 PM
Hi rferl
Nice to know you are working in a linux version. I use Ubuntu 7.10 :)

Omita
01-29-2008, 11:06 PM
MelStudio Pro and EditPad Pro for larger batch/regex fixes... PowerGrep also plays a big roll in my work with team coding.

We use Doxygen now this helps reduce Grep time.

BluesmanI
01-30-2008, 11:10 PM
Anyone has an idea when MEL Studio Pro is finally comin' out for Maya 2008?


cheers
Blues

ewerybody
01-31-2008, 08:49 AM
probably in one week or so.
That was "10-13-2007, 09:34 AM" So I guess its already up! :]

Maybe they just didn't write it on the website at lazy digimation but the setup works for 2008. *shrug*

rferl
02-02-2008, 04:01 PM
Hi all. mapy for Linux is ready to download.

mapy for Linux is full functional version and even faster than windows one.
Supports Automatic Selection Sender Technology in both Linux and Windows.
Linux Screenshot:




http://static.highend3d.com/downloadsimages/5054/Screenshotlinux.jpg (http://www.highend3d.com/downloads/screenlarge.php?id=5054&file=lg_Screenshotlinux.jpg)


Here are the link for downloading mapy:
Donwload Page (http://rodmena.com/mapy)


Feel free to send me bugs to :ceo@rodmena.com or your opinions to mapy blog (http://mapy.highend3d.com/2008/01/10/hello-world/).
Best Regards, Farsheed.

ghostlake114
02-02-2008, 04:49 PM
I really Like your Mapy, now with Ultra Edit Studio as IDE, mel syntax is all supported with highlight,auto complete and with your great MAPY, Ultra Edit Studio is the most wonderful IDE for Mel with seamless integration with Maya.

rferl
02-03-2008, 08:09 AM
Just want to inform all of my cg friends that I upload full Linux and Windows version.
Please send me your reviews (specially in Linux) so I can fix bugs. I didn't see any bugs yet in current version but bugs always happen.
Best Regards.

rferl
02-04-2008, 02:19 PM
For those who ask me to add custom port option, I add it to mapy now.

The default number is 6000 but many people dont like this (security reasons). So I add this to mapy:
mapy <path to your script>
or
mapy -pn <your port number> <path to your script>

Example:
mapy -pn 2225 c:/mytest/foo.mel
Also from now on you can check the latest version by -check option.
type mapy -help for more info.
Download Latest version (http://rodmena.com/mapy)

Best Regards.

francisvega
02-04-2008, 02:27 PM
Hi rferl !! :)

Mapy doesnt' work for me in Ubunut 7.10 / Python 2.5.1.
When I try: "python mapy /path/file.mel" Maya says: "Port 6000 already open" :S

Anyone has try mapy in Ubuntu?

Thanks very much!

P.D.: I think you can build a OSX ver (python 2.5.1) and turn mapy in "multyplataform" :)

rferl
02-04-2008, 02:36 PM
As I mention in my last post, I add custom command port to mapy.
Make sure that you have latest version (http://www.highend3d.com/f/dl-5054.html?loc=mapy.zip)of mapy.
try This:
/usr/bin/python /usr/local/rodmena.com/mapy/mapy -pn 3535 /path/file.mel

You should use an available port, not a used one.
Keep me informed.:)

sloggo
02-15-2008, 12:06 AM
hey rferl, Im using conTEXT and I've got mapy working (fan-freakin-tastic thanks man) but yeah selected text transmission isnt working for me, it always tries to send the whole lot. what should I check here?

s0ke
02-15-2008, 01:52 AM
So is Mel Studio Pro out for Maya 2008? On Digimations website it says only to 8.5?

butCherHeLL
02-19-2008, 11:41 AM
Maxya MEL Script Editor Professional is a Standalone Windows x86/x64 platform based Tool that increases Maya scripting and decreases script development time.Its not a plugin for Maya thus it does not need Maya Opened.Also It works with Maya directly if you run commandport command or not.It connects directly to maya interface to run commands.
http://img201.imageshack.us/img201/3487/ug0d2c60tr1.gif
It has:

Command Lookup List
Variable Lookup List
Command Parameter Lookup List
Runtime Commands Lookup List
http://img441.imageshack.us/img441/9691/ug02f3fbdk7.gif

All three feature is assigned to shortcuts. that really increases your coding abilities to a next step.

Maxya MEL Editor is Maya Version Independent.Because it does not requires any Maya installed.also it works if any Maya Installed.It is all compatible with Maya 4.5 to Maya 2008 and next future maya versions.Maxya works on Windows XP,Vista both x64 or x86 technologies.

there is a learning edition free and use for download at:
http://www.tarzworkshop.com/

learning edition has 2 limitations except all other features:
1.color highlighting disabled.
2.command running to maya disabled.

sloggo
02-19-2008, 11:34 PM
if thats as good as it looks then youll have a new customer in me! downloading the trial now. I love proc grouping and the ability to roll/unroll them (whatever you call that function). cheers!

ewerybody
02-20-2008, 09:59 AM
Its called code folding (http://en.wikipedia.org/wiki/Code_folding). :]

I didn't try that yet butCherHeLL. But I really think I shoud ;]
As I'm stuck with mel studio.

greatPumpkin
02-22-2008, 09:53 AM
anyone have any suggestions specifically about cross platform (linux/windows) editors for doing mel and python, but also suitable as a general editor? I'm currently using jEdit but I find it's a bit clunky ... jEdit has lots of nice functions but I'm finding it a bit clunky to work with, looking for something a little bit more bare bones, but not as 'hardcore' as vi or emacs

BluesmanI
02-26-2008, 04:44 AM
So, any news about Mel Studio Pro for Maya 2008?

Specifications at Digimation still say:

Maya 4.5, 5, 6, 7, 8, & 8.5 (for 32 bit Windows only)



cheers
Blues

Buexe
03-03-2008, 09:07 AM
I have received the MEL Studio Pro mll for Maya 2008 from Digimation support. Great plug-in! :thumbsup:

rferl
03-04-2008, 03:18 AM
A bug fix version of mapy has been released. some little bugs in python mode have been fixed now.

Best Regards.

Eizo2100
03-05-2008, 06:57 PM
Hello guys,

i also would like to know if the current version of MEL Studio Pro supports Maya 2008.

I tried to contact the support team of digimation (twice) but no answer till now.


If i buy the plugin right now at the online store, will there be the .mll file - mentioned some posts above - already included?



kind regards

Buexe
03-05-2008, 07:29 PM
Hello guys,

i also would like to know if the current version of MEL Studio Pro supports Maya 2008.

I tried to contact the support team of digimation (twice) but no answer till now.


If i buy the plugin right now at the online store, will there be the .mll file - mentioned some posts above - already included?



kind regards

I received the Maya 2008 plug-in of MEL Studio Pro from support per mail (not from the download section). So far digimation support has always replied very quickly when I mailed them ( less than 24 hours ).

Eizo2100
03-05-2008, 09:15 PM
I wrote two emails regarding MEL Studio Pro to the support team but without any answer. So at the moment i'm concerned about buying this plugin when getting no answer to a simple question respective after buying it no updated version for Maya 2008. :sad:

Eizo2100
03-05-2008, 09:42 PM
I wrote two emails regarding MEL Studio Pro to the support team but without any answer. So at the moment i'm concerned about buying this plugin when getting no answer to a simple question respective after buying it no updated version for Maya 2008. :sad:

Eizo2100
03-05-2008, 10:59 PM
I wrote two emails regarding MEL Studio Pro to the support team but without any answer. So at the moment i'm concerned about buying this plugin when getting no answer to a simple question respective after buying it no updated version for Maya 2008.

Eizo2100
03-06-2008, 07:32 AM
Sorry for the triple posting. Last two of them can be deleted.

rferl
03-08-2008, 03:56 PM
Hi every one. I would like to thank all of you in cgtalk who helped me developing and debugging mapy.
And I am happy to announce you that after few months of programming and debugging, mapy is in a pretty stable and useful state.
All of my 7 beta testers have confirmed that they hadn't *ANY* notable problem with mapy 1.6.2+ . So for all of you who want to know what is mapy, Here a brief description:

mapy is an automatic script sender for using with Autodesk™ Maya. In Conjunction with advanced script editors like SciTE (http://rodmena.com.googlepages.com/scite), Eclipse (http://rodmena.com.googlepages.com/scite2), UltraEdit (http://rodmena.com.googlepages.com/texpad2), TextPad (http://rodmena.com.googlepages.com/texpad), NotePad++ (http://rodmena.com.googlepages.com/notepad) , CrimsonEditor (http://rodmena.com.googlepages.com/crimsoneditor) , mapy can be Maya's script editor replacement. Unlike plug-ins like MEL Studio Pro ( Witch also costs money ) mapy does not force you to use specific text editors. You can choose your favorite editor. Also you can use mapy with ANY version of Maya. (For python scripts you should use Maya 8.5+)

http://rodmena.com/mapy/img/mapy-textpad_SCR.jpg (http://rodmena.com.googlepages.com/mapy-textpad_Full.jpg)http://rodmena.com/mapy/img/mapyCrimson_SCR.jpg (http://rodmena.com.googlepages.com/Mapy_scshot2.jpg) http://rodmena.com/mapy/img/mapyUltraEdit_SCR.jpg (http://rodmena.com.googlepages.com/ultra_mapy_7.jpg/ultra_mapy_7-full;init:.jpg)

http://rodmena.com/mapy/img/linuxLscr1.jpg (http://www.highend3d.com/downloads/screenlarge.php?id=5054&file=lg_Screenshotlinux.jpg?)




Features:



Sending MEL and Python scripts to Maya with *ANY* text editor.
Advanced Selected Text Sender Technology. ( In any editor, if you select some lines of your code, mapy only sends your selected lines. Just like Maya's SE)
mapy can receive Maya output. So if you use mapy, you have also Maya™ feedback.)
Works perfectly with Pymel (http://www.highend3d.com/maya/downloads/tools/syntax_scripting/Pymel-Python-Module-4844.html). (mapy customized to use with Pymel)
You can use mapy both on Linux or Windows.
mapy is FREE.
Usage:


Download mapy from http://rodmena.com/mapy
Read one of these manuals based on your favorite editor.

SciTE (http://rodmena.com.googlepages.com/scite), Eclipse (http://rodmena.com.googlepages.com/scite2), UltraEdit (http://rodmena.com.googlepages.com/texpad2), TextPad (http://rodmena.com.googlepages.com/texpad), NotePad++ (http://rodmena.com.googlepages.com/notepad) ,CrimsonEditor (http://rodmena.com.googlepages.com/crimsoneditor)

I recommend you to use SciTE (http://rodmena.com.googlepages.com/scite) or TextPad. (http://rodmena.com.googlepages.com/texpad)
You can check for updates with: mapy -check
Feel free to send me your opinions and wish list. Here is my email. CEO@rodmena.com (http://forums.cgsociety.org/ceo@rodmena.com)

yours,
Farsheed.

WoolyLoach
03-09-2008, 04:21 PM
Farsheed, thanks for coding up Mapy and making it free. I'm just getting into MEL scripting with Maya PLE and it's proven very useful - works pretty well with notepad++ (my weapon of choice).

rferl
03-09-2008, 04:51 PM
Thanks WoolyLoach. Notepad++ in good but don't miss SciTE. Just try SciTE (http://rodmena.com.googlepages.com/scite) + mapy (http://rodmena.com/mapy/) once and then make a decision about your favorite script editor. As a matter of fact, I started coding mapy as fun, but after finishing it few days ago, it became as a serious pipeline tool for our studio.Especialy mapy let us to code Pymel (Python) in our favorite editor.
Also SciTe + mapy let us Auto completion feature for both MEL and Python. For enabling auto completion your SciTEUser.properties should be like this:


api.*.py=$(SciteDefaultHome)/python.api
api.*.pyw=$(SciteDefaultHome)/python.api
api.*.mel=$(SciteDefaultHome)/mel.api
autocomplete.choose.single=1
autocomplete.python.ignorecase=1
autocomplete.python.start.characters=.
autocomplete.python.fillups=(
autocompleteword.automatic
calltip.python.ignorecase=0
calltip.python.word.characters=._$(chars.alpha)$(chars.numeric)

HaVE fuN.
Best Regards,
Farsheed.

Eizo2100
03-13-2008, 12:44 AM
Oh yeah. Finally MEL Studio Pro is officially available for Maya 2008.

Already ordered a copy. Can't wait to get started with it in Maya.

butCherHeLL
03-15-2008, 03:03 PM
http://static.highend3d.com/downloadsimages/4352/editor_billboard31.gif





ADD-012 "Find in Files" Function Added into Menu Search (for "specified multi foldes" or "a custom directory")
Shortcut for "Find in Files" : CTRL+SHIFT+F






VERSION 2.0.2







UPD-005 Help Updated
ADD-006 Phyton Scripting Added (Syntax Color for phyton and Proc List currently functioning. Parameter and other lookup list ability will be avaible in next update)


ADD-007 Zoom In/Out functionality added into editor's popup menu
ADD-008 (Visual Studio,Maxya,Midnight, Plain)Syntax Color Themes, added.
ADD-009 "Numeric pad Enter" key as <Execute Selected text> shortcut added
ADD-010 Changing of Background Color Option added to Prefences Window
UPD-006 Editor Performance improved. (It was some slow on copy paste operations and while was writing)

NextDesign
03-25-2008, 04:00 AM
I use jEdit with the MEL plugin. It's great. Nice and light.

What I really want to see is a MEL Debugger... I mean one that's useful ;)

butCherHeLL
04-05-2008, 06:51 PM
What I really want to see is a MEL Debugger... I mean one that's useful ;)


none of the interpreter based languages (we call :script languages) have no any debugger.

brassi
04-21-2008, 10:45 PM
just a little tip for those who'd like to have mel highlighting in notepad++.

# goto C:\Program Files\Notepad++\plugins\APIs
# open "cpp" in that folder,or anything you like, with notepad++.
# modify it as you wish.i've just pasted the content of melstudio.dat file,coming with melstudio trial. at the bottom of the list.
#when you reopen notepad++ and choose the language you've just modified,here you have your mel syntax highlighting in notepad++

i'll give it a shot with mapy. it seems promising.

ps: someone may have already mentioned it before. but it doesn't hurt, to write it again.

GennadiyKorol
04-22-2008, 12:25 AM
none of the interpreter based languages (we call :script languages) have no any debugger.

I'd say it's quite the opposite :) Being able to step run the program and have its high level description in memory while it is running allows for much richer debugging options, with much better error handling and tracing. Examples being Scheme, Python, Prolog, etc.
It's just that Alias didn't really think about building a good debugger for MEL... :)

ewerybody
04-22-2008, 08:28 AM
Word! Henry!

But would it be possible to set a debugger upon Maya that easily?

nvk
04-28-2008, 02:52 PM
Maya needs an inbuilt debugger and a full-time code editor within itself. It would be "complete" then images/icons/icon7.gif.

StephG
04-28-2008, 09:34 PM
One nice thing about using an external editor (I'm using Crimson Editor right now) is that I've got multiple files open, and when Maya locks or crashes, I don't lose the script I'm working on right now. When I was using MelStudio, and I accidentally did an infinite loop (without doing an infinite loop trap), I lost whatever I was working on. Well, sometimes it would let me save it before a crash, sometimes not.

I had an inexplicable lock up today, and I'm most happy that my script in progress was located outside Maya.

What would be nice, is an inbuilt but external editor piped the way Mapy does it, so if Maya crashes, the editor stays open.

--
StephG

Buexe
04-28-2008, 09:39 PM
MEL Studio Pro has an auto-save feature that is saving stuff before executing it. So crashing/looping will not result in code loss, even with multiple open files. I don`t know though if it is a feature that is exclusive to the Pro version.

ewerybody
04-29-2008, 09:05 AM
I think it is!

Unfortunately the rescue save dialog is not very helpful. As its not sortable or scalable.

Buexe
04-29-2008, 09:19 AM
I think it is! Unfortunately the rescue save dialog is not very helpful. As its not sortable or scalable.
Could be, but saved my butt a couple of times : )
The only thing I miss in MEL Studio Pro is the ability to unindent text and to make it a panel.

ewerybody
04-29-2008, 11:19 AM
yea my butt as well. :)
unindent text?! mean the opposite of pressing tab to indent it? doesn't shift+tab do that? or mean something completely else?

panel? I have 2 monitors and script fullscreen on the 2nd monitor. a fullscreen panel :]

Buexe
04-29-2008, 11:40 AM
doesn't shift+tab do that? or mean something completely else?:]

cool, I diddn`t know that. Now I don`t have to die stupid : )

panel? I have 2 monitors and script fullscreen on the 2nd monitor. a fullscreen panel :]
What no 3rd sscreen for cgtalk? ; )
Ahoi nach F`hain!

hohehohe2
06-11-2008, 03:38 PM
I use jEdit with the MEL plugin. It's great. Nice and light.

What I really want to see is a MEL Debugger... I mean one that's useful ;)

Have you seen this?
http://web.mac.com/yusukei/
He says now it only works on Maya2008.

ewerybody
06-12-2008, 09:39 AM
@hohehohe2: wow! That looks promising! :]
but its so ... so japanese! translation anyone? :D

@Buexe: lol! extra monitor for cgtalk. nah .. it works with 2 quite good. And actually I'm a little more into highend3d for mel-talk.

Wie kommst eigentlich uf F`hain? Wir sind do in Treptow! :]
Aber danke und ahoi och nach ... äh nach Berlin :beer:

Visor66
06-12-2008, 02:24 PM
so mapy looks interesting, but it does not work with Maya64bit? Or does it?

Free4
07-17-2008, 07:03 PM
Using Maxya... for a month or so now..
It has been excellent for the most part with a number of niggles, but a suitable argument to the forum usualy results in improvements.
Although the interactive command and switch stuff going in currently is a bit err.. questionable, simply turn it off..

rferl
07-17-2008, 09:40 PM
Actually mapy works with 64bit. Some of mapy users have claimed that
they have success with XP 64bit. If you have any problem please mail me the exact bug report.

Yours,
Farsheed.

FortUno
08-08-2008, 07:51 PM
I'm not sure what I'm doing wrong, but I can't get mapy to work. I installed it, installed Notepad++ (also tried SciTE), went through the instructions and when I try to Run the script in Notepad++, nothing happens in Maya.. help?

rferl
08-09-2008, 08:15 AM
Did you study these tutorials?

http://rodmena.com.googlepages.com/notepad
http://rodmena.com/mapy/installation/

Please read and do them carefully and mail me (http://forums.cgsociety.org/ceo@rodmena.com) if you have any other problems.

butCherHeLL
08-19-2008, 07:56 AM
Maxya is a scripter tool both for python and mel coding for begginers to love scripting,to professionals get faster .It has tens of unique killer tools that makes script coding for maya fun and ease.Powerful tool under its simplified User Interface.

It does not use commandport.
Maya version Independent.
You dont have to install maya or maya help to work with maxya.It is standalone tool.
Embeddeble inside any of maya panels.
Comment and Todo item list (called pointers) for each Individual maya script files.Backups file history.
Find in files to search and track & edit inside maxya.
Command and Command Parameter locating in maya help, interactively. (http://www.tarzworkshop.com/forum/index.php?topic=122.0)
Collapsable Proc Lists.Simple Drag and repace proc list sequences from proc list. (http://www.tarzworkshop.com/forum/index.php?topic=112.0)
You wont lose your bookmarks and indiviudal file todolist comment list for each file.
Backup File History.You wont lose your current and old codes.
Customizable color highlightings coming with 9 themes ready to use.
Customizable Shortcuts.
http://www.tarzworkshop.com/images/maxya/thumb_sticked.jpg (http://www.tarzworkshop.com/images/maxya/sticked.jpg)

for full details check the links below:

Highend3d link (http://www.highend3d.com/maya/downloads/tools/syntax_scripting/4352.html)

See maxya in action (http://www.tarzworkshop.com/forum/index.php?board=5.0)

Official Site of Maxya. (http://www.tarzworkshop.com/)

(Special thanks to piles of maya scripters that help us to revive that tool with suggestions and all detailed reportings.)

Pyrokinesis
08-19-2008, 11:04 AM
Too bad it doesnt work on Linux.

butCherHeLL
08-19-2008, 11:30 AM
yes. Currently Maxya is compatible with only for Win x86 and x64 bit Operating systems.
But the codes developed inside maxya are not relative to operating systems.

Thus, codes developed inside maxya works for other operating systems depends on maya supported.

the good news is :maya reached its standarts and the next goal is to develop it for mac and linux versions too.

Shady3D
09-19-2008, 12:59 AM
Maxya looks awesome i will sure give it a try.

Lamont
10-16-2008, 03:23 PM
Using ConTEXT now. But that Maxya is something I'll give a try.

Shady3D
10-16-2008, 04:30 PM
i tried both and to say Maxya is so much better in features but for me i like simplicity, and ConTEXT gets the job done for me.

nelsonteixeira
10-20-2008, 10:06 AM
This must sound funny, despite Iīve tried jEdit, which is pretty cool (got the synthax highlighting working for mel and such) Iīm still using the Maya script editor, because I can test and debug quickly. When things go ok I paste the code on gmail and save a temporary email to myself as a online backup.

rferl
10-24-2008, 07:08 PM
Hi everybody and really thanks for your emails and support. mapy 2.1.1
is available with these new features:

1- Support for drag and drop.
2- No script size limitation.
3- Automatic port selecting process.
4- Included a mapy customized version of SciTE
Download it here (http://highend3d.com/f/mapy)


Have fun and keep me informed of bugs and suggestions.

husni3h
11-10-2008, 09:07 PM
Hi Farsheed,
I download mapy2.5.6 and put in c:\mapy2.5.6\
and when I put in CMD : mapy test.mel, I got this error:
__________________________________________________________
C:\mapy2.5.6>mapy "c:\mapy2.5.6\test.mel"
Traceback (most recent call last):
File "mapy.py (http://mapy.py/)", line 351, in <module>
File "mapy.py", line 89, in __init__
File "threading.pyo", line 401, in __init__
File "threading.pyo", line 55, in __init__
KeyboardInterrupt
__________________________________________________________

also I used it through SciTE and didn't work, please look to the attached image:
http://www.freeimagehosting.net/image.php?bce297a660.jpg
=============== my specs =====================
windows xp sp2: didn't work
windows vista sp1: didn't work
============================================

I hope you can help and make use of your nice software :
Thanks
Husni.

rferl
11-11-2008, 10:41 AM
Hi, I found this bug and solved it few days ago, I am going to post the new release tomorrow.

Thanks.

ewerybody
11-13-2008, 11:40 AM
Hey mel guys! There are notepad++ news:
Franco Stellari (http://fstellari.googlepages.com/npp_plugins) updated his LanguageHelp-plugin for notepad++ to v20 (http://fstellari.googlepages.com/LanguageHelp_dll_1v20.zip).

I asked him to implement a way to make use of URLs as well:
Now with the placeholder $word$ you can point it to the URL of the local doc-server:
http://img99.imageshack.us/img99/6453/aashots088ql3.jpg
http://localhost:4449/MayaYOURVERSION/en_US/Commands/$word$.html

or even the online docs for 2008 or 2009:
http://download.autodesk.com/us/maya/2008help/Commands/$word$.html
http://download.autodesk.com/us/maya/2009help/Commands/$word$.html

So you could actually omit installing the document-server completely and have some less processes running.

The plugin will point to any word at the cursor! so if you are at $var you won't get anything useful of course ;]

rferl
12-19-2008, 04:05 AM
Hi everyone and thanks for your great support during development of mapy.
I made mapy open source few months ago and some brilliant people of this industry suggest me adding some advanced features to it. I have done most of the features, but I believe a long road remains.
After almost 9 months of part time development, here is the latest version of mapy, version 2.5.8 for Linux x64_86 ( Witch I've compiled it under Ubuntu 8.1 ) .
This Linux version is much faster than windows one. ( I don't know why :cool:)
You can download it HERE (http://mapy.googlecode.com/files/mapy2.5.8.Linuxx64_86.tar.bz2). Also This is mapy Project Page (http://code.google.com/p/mapy/).

Farsheed Ashouri,
Tehran, Iran.

rbublitz
12-19-2008, 05:31 PM
http://www.highend3d.com/maya/tutorials/using_tools_scripts/Using-Eclipse-as-a-Maya-IDE-367.html


Just put up a tutorial about getting the Eclipse editor setup for autocompletion using pymel. It's an awesome editor and it looks like I'll be switching from jEdit to Eclipse from now on.

Also wrote a tutorial getting autocompletion working for the Maya Python API in Eclipse.

Geuse
12-23-2008, 11:22 PM
Hi all. I was just about to start using JEdit, but ran into a problem when trying to set up my settings directory. I use Windows XP and followed the guide on their homepage. http://www.jedit.org/users-guide/settings-directory.html

" the following command will instruct jEdit to store all settings in the jedit subdirectory of the C: drive: "
C:\jedit> jedit -settings=C:\jedit

Now I don't understand where the comand line is. Is it JEdits command line they're referring to or XP:s? and which would be XP:s command line? command prompt?

Otherwise, eclipse sounds interesting. Is it also open source?

thanks!!

Chirone
02-07-2009, 09:42 AM
yes eclipse is open source

rbublitz, i tried going to your highend link and tried to follow, but eclipse is being stupid and it doesn't even show anything to do with Maya in the preferences....and where abouts do you push those hotkey commands?

francisvega
02-09-2009, 05:15 PM
Hi all!
I try rbublitz plugin for eclipse and just work in Eclipse for RCP/Plug-in Developers (175 MB) (http://www.eclipse.org/downloads/download.php?file=/technology/epp/downloads/release/ganymede/SR1/eclipse-rcp-ganymede-SR1-win32.zip) for me :S. Is there any way that work in http://www.easyeclipse.org/site/distributions/python.html ? :)

Anyway, I installed Eclipse for RPC/Plug-in in win/linux and your plug-in works fine!

efecto
02-19-2009, 07:53 PM
I use Maxya the pro version. I must say I'm happy with it so far.

DnBsquirrel
03-03-2009, 02:51 AM
I've been having trouble getting the Maya Eclipse IDE ( by Ron Bublitz ) plugin working on OS X Leopard. I've tried everything I can think of and googled this subject ad nauseum and have come up empty handed.

zoharl
03-15-2009, 05:37 PM
All the editors are really nice, but what about debugging?

I have a large script file and I'd like to step into functions, trace commands (after each command to stop and see what changed), view variables contents.. you know debugging - essential part of programming.

I couldn't find this option in the standard script editor (2008) nor in the the IDEs mentioned above.
:shrug:

ellis3d
03-27-2009, 05:11 PM
Cutter
Cutter was originally intended to be a RenderMan text editor that would enable users to conveniently create, edit, render and compile rib documents and shading language source code files. Since its introduction in 2001 I have added many "RenderMan savvy" features to Cutter to ensure it is a self contained environment.

In addition to being tightly coupled to Rib and RSL it has also evolved into a useful text editor for a number of other scripting and programming languages such as Tcl, Mel, Python, Perl, Vfl, Ifd, Html, Shake, C, CPP and Java.

www.fundza.com (http://forums.cgsociety.org/www.fundza.com)

Chirone
03-28-2009, 12:12 AM
strange..

404, the page doesn't exist, yo

Toxicfrog
03-28-2009, 12:47 AM
that link above is not correct :)

www.fundza.com (http://www.fundza.com)

this one should be better ;)

ellis3d
03-28-2009, 01:07 AM
Weird it added the source page to the URL. :shrug:

efecto
03-29-2009, 09:44 PM
Weird it added the source page to the URL. :shrug:

you need to add http://

SlipAway
06-17-2009, 07:52 AM
My vote goes to Maxya. I tried all the others but got tired of trying to figure out how to get the Maya syntax color functions working, plugins, etc. With Maxya I don't have to be a software engineer it just works.

I love how you can run your scripts straight from the interface and it even has a Save and Source function built in. You can also middle click your script and drag it onto the Maya shelf. It is fully customizable and the help resources are easy to use. Bugs are quickly responded to and fixed, and suggestions well taken.

furn
11-09-2009, 02:16 PM
Editplus & Visual C++ 8.0

Geuse
11-14-2009, 01:39 AM
I'm very interested in notepad++ but i'm having a real problem getting the syntax highlighting to work. There is no mel language showing up under the pop-up "languages".
I've downloaded both these and placed the contents as stated or as far as I understood anyway.
I'm never able to get these syntax highlighting to work in any editor =(.

http://www.creativecrash.com/downloads/applications/syntax-scripting/c/mel-language-definition-for-notepad-

http://www.creativecrash.com/downloads/applications/syntax-scripting/c/notepad-autocompletion-for-mel


Would love some help on this. Thanks.

furn
01-05-2010, 01:54 PM
I'm very interested in notepad++ but i'm having a real problem getting the syntax highlighting to work. There is no mel language showing up under the pop-up "languages".
I've downloaded both these and placed the contents as stated or as far as I understood anyway.
I'm never able to get these syntax highlighting to work in any editor =(.

http://www.creativecrash.com/downloads/applications/syntax-scripting/c/mel-language-definition-for-notepad-

http://www.creativecrash.com/downloads/applications/syntax-scripting/c/notepad-autocompletion-for-mel


Would love some help on this. Thanks.

u can use editplus
i have a highlighting syntax file for editplus.

if you want it.
just give me your email by pm.

Irakli
01-07-2010, 10:07 PM
My vote is for MAXYA pro version.