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View Full Version : Alien Egg in the Woods, Bernhard Rieder (3D)


brox
12-18-2008, 03:37 AM
http://features.cgsociety.org/newgallerycrits/g61/181261/181261_1229575018_medium.jpg

Title: Alien Egg in the Woods
Name: Bernhard Rieder
Country: United States
Software: 3ds max, After Effects, VRay, ZBrush

I had this idea a while ago, and wanted to see how it will turn out. I used some 3d trees, and modeled with very basic geometry.. the tree in the front is a simple cylinder.

I converted all objects into Proxies, and textured all the gras and trees before converting.

The Alien Stuff was scultped in Zbrush - and also converted into proxies. DOF is post with Photoshop.

All done with 3dsamx, Zbrush, After Effects, and Photoshop.
Rendered with Vray in RWF.

Bubbaloo
12-19-2008, 12:17 AM
I suggest you use better trees. Those square leaves aren't good for being so close to the camera.

brox
12-19-2008, 12:44 AM
do you have some better trees ?
let me know, link, download, or what ever.. thx...

bernhard

LukeZ
12-19-2008, 02:33 AM
nice photorealistic work! i love the colors & dof but i dont like foreground leaves....
your work remind me little this one http://keraj37.cgsociety.org/gallery/705119/
but dont listen to me :D
nice wrok! i like it!
cheers

GeoLOu
12-19-2008, 03:54 AM
i like the colors.... try to use some other leafs...

brox
12-21-2008, 03:28 AM
thank you for your nice comments...

if I do have time, I will try to use some other high res mesh with better geometry on teh leaves... especially for the bushes in the front... the funny thing is, the tree leaves are very good and tehy are in the dof... lol: and just the bushes are to lowpoly....lol:

thank you and happy rendering,
bernhard

phoenix
12-24-2008, 08:40 AM
Impressive pretty nice


regards

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