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nottoshabi
06-21-2003, 04:08 AM
http://www.cgtalk.com/showthread.php?s=&threadid=70895

galactor
06-21-2003, 01:09 PM
You can make an IkHandle from the collar bone to the shoulder, and have the translation in Y and Z controlled by an attribute on your arm controll. The ikHandle should be paranted to the bone that leads to the collar bone so all translations will be Local.

:: Galactor ::

nottoshabi
06-21-2003, 05:49 PM
I have you tried your idea, and it created the same problem I was having before. (Mayabe I was doing it wrong?)

nottoshabi
06-21-2003, 05:52 PM
Something like this.

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