TapioKa
06-20-2003, 11:58 PM
Hello all,
Thanks for all of your help in the past, and once again, I have a question.
Is there anyways I can make a particle system in Max, emit particles beyond just once? Is there a workaround without the need of a commercial plugin? If I was to use a plugin, it needs to support deflectors and the default max forces.
I'm trying to make a heart pump blood, and the particle system shoots out one burst of particles, then another, then another.
I don't want to have 100 different particle systems because that would be a nightmare to manage all of their offset timing.
I'm willing to use Maxscript if this would solve my problem.
Burst at 10 Burst at 20, Burst at 30....:)
BTW, I'm using 3dsMaxR4. Any Suggestions?
Thanks for all of your help in the past, and once again, I have a question.
Is there anyways I can make a particle system in Max, emit particles beyond just once? Is there a workaround without the need of a commercial plugin? If I was to use a plugin, it needs to support deflectors and the default max forces.
I'm trying to make a heart pump blood, and the particle system shoots out one burst of particles, then another, then another.
I don't want to have 100 different particle systems because that would be a nightmare to manage all of their offset timing.
I'm willing to use Maxscript if this would solve my problem.
Burst at 10 Burst at 20, Burst at 30....:)
BTW, I'm using 3dsMaxR4. Any Suggestions?
