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View Full Version : Mudbox to Max - Normal Map seam


Shellfish
12-16-2008, 03:20 PM
I'm having 2 problems with the normal map generated from madbox. First, you can see the normal map is broken at lower part of the wing which I do not have a seam at that area. Sec, how do I clean up that seam near that upper part of the wing? ( the map I created is of testing only )

http://i64.photobucket.com/albums/h193/shellfish_man/Sample01.jpg
http://i64.photobucket.com/albums/h193/shellfish_man/Sample02.jpg

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12-16-2008, 03:21 PM
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