antiboiben
12-16-2008, 10:03 AM
Hi everyone,
I m a mac user. I created a model with Maya 8, did its UV layout perfectly before exporting it into ZBrush 3.12 for sculpting. When I was done with the sculpt & tried to do a displacement map of the model before exporting it back to Maya, its UVs were totally mashed up beyond recognition. What happen? Please help. Thanks.
I m a mac user. I created a model with Maya 8, did its UV layout perfectly before exporting it into ZBrush 3.12 for sculpting. When I was done with the sculpt & tried to do a displacement map of the model before exporting it back to Maya, its UVs were totally mashed up beyond recognition. What happen? Please help. Thanks.
