crazy homeless
06-20-2003, 04:42 PM
This is a nurse station for a hospital i have been working on. Everything is going smoothly except for a problem I am having with shadows when 2 objects are next each other. I experience this the most around cabinets, and base trim. I am wondering if I need to change the modeling methods I have been using for years. Typically when I work, I construct my models in FormZ, and render them in FormZ. Now I am trying to build my models in FormZ, and render them in Max. Anyway, what I am talking about will be easier to describe with a diagram.
Diagram of model in FormZ.... I typically build the walls to full height around the room, much like you would if you were physically building the space. I then go back and place my cabinets, base trim, and whatever else against the walls.
http://www.phase22.com/misc/cgarchitect/rochester-diagram.gif
When I render the scene in Max using radiosity, I get weird shadows cast off the cabinets and base trim. I am not sure if this is caused by my modeling methods, or if I just need more practice at my radiosity settings.
http://www.phase22.com/misc/cgarchitect/rochester-rendering.jpg
Radiosity settings..
Initial quality.. 80.0%
Refine Iterations.. 10
Filtering.. 4
Mesh size.. 5 (override of 2 on walls, soffits, floor)
Thanks for any help, or anyone that can point me in the right direction....
Travis.
Diagram of model in FormZ.... I typically build the walls to full height around the room, much like you would if you were physically building the space. I then go back and place my cabinets, base trim, and whatever else against the walls.
http://www.phase22.com/misc/cgarchitect/rochester-diagram.gif
When I render the scene in Max using radiosity, I get weird shadows cast off the cabinets and base trim. I am not sure if this is caused by my modeling methods, or if I just need more practice at my radiosity settings.
http://www.phase22.com/misc/cgarchitect/rochester-rendering.jpg
Radiosity settings..
Initial quality.. 80.0%
Refine Iterations.. 10
Filtering.. 4
Mesh size.. 5 (override of 2 on walls, soffits, floor)
Thanks for any help, or anyone that can point me in the right direction....
Travis.
