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cdmcg
12-16-2008, 03:26 AM
Hello all,
I have been doing some searching online and experimenting with things i already know to implement a suspension system into a car im rigging. I have messed around with some math equations for dampening but can not figure it out. Basically i have just messed with having to objects and when one is translated in Y the object it is driving would have a lagged or dampened effect. And i have it figured out some way but it doesnt settle in and its a continues back and forth as the other object is moving. If there is some documentation or tutorial on something similar to this that someone can point out i would appreciate it very much. Thanks for your time and any help you give.

kuschel33
12-16-2008, 10:57 AM
Maybe you try this *KLICK* (https://secure.craftanimations.com/index.cfm?objectid=8ADFCF1E-0D52-51D5-19158F64349A1900&cat=AA2187AF-FF01-6214-863648C2341A459F&img=freeware#products)

Craft 4-Wheeler Free




Simulates 4-wheeled vehicles inside Max and Maya
Records key-frames automatically
Suspension and physics simulation (wheels follow ground)

cdmcg
12-16-2008, 05:09 PM
Thanks, thats a interesting plugin but not exactly what i was looking for. I am rigging the car for a friend and also using it as a learning experience for myself.

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12-16-2008, 05:09 PM
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