SteveN25
12-15-2008, 11:41 PM
Hi im having trouble painting my bump maps. Im creating grey scale images in photoshop first and then putting them into crazyBump to generate the normal maps. Unfortunately they dont look right. In this example its a simple texture for a tyre(ignore the middle rim area). I want to have some of the wrighting raise from the surface. It does this but not in the way I would like it to.
http://i279.photobucket.com/albums/kk150/steveWIP_pics/pB.jpg
You can see in the image the result im getting. I would like the bump to have a more chisled stamp look, not a soft dented look.
I hope you all know what I mean. I've tried lowering the white closer to 50% grey but I still get a rounded soft bump when I would like a hard flat bump....................................... (sounds a bit wrong)
If anyone could help that would be great.
cheers
steve
http://i279.photobucket.com/albums/kk150/steveWIP_pics/pB.jpg
You can see in the image the result im getting. I would like the bump to have a more chisled stamp look, not a soft dented look.
I hope you all know what I mean. I've tried lowering the white closer to 50% grey but I still get a rounded soft bump when I would like a hard flat bump....................................... (sounds a bit wrong)
If anyone could help that would be great.
cheers
steve
