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LW3D
12-15-2008, 06:10 PM
3D-Coat V.3 announced.

http://www.3d-coat.com/v3_voxel_sculpting.html

GatorNic
12-15-2008, 06:21 PM
Sounds pretty cool. Look forward to it. Plus the retopology tools are already pretty nice.

Bucket
12-15-2008, 06:27 PM
The alpha has been a blast to play with. Volumetric sculpting is very liberating from the worfklows of zb and mb.

Venkman
12-15-2008, 06:29 PM
Freaking WOW.

csutcliffe
12-15-2008, 09:12 PM
I was checking this the other day and never got a clear picture of what the voxel based sculpting was about insofar as do you need a GForce 8 series and up to get the benefits and can you volumetrically sculpt a base mesh prepared in another application then get normal & displacement etc?

Bucket
12-16-2008, 01:21 AM
I was checking this the other day and never got a clear picture of what the voxel based sculpting was about insofar as do you need a GForce 8 series and up to get the benefits and can you volumetrically sculpt a base mesh prepared in another application then get normal & displacement etc?

You can load in a base mesh with the merge and transform tools. But it will be convereted into voxels. You can already do real time normal mapping in 3dc. Here are some videos made a few months ago showing the older alpha.

http://www.youtube.com/watch?v=A40UwkGqm1s
http://www.youtube.com/watch?v=wCFPUGiVSTg
http://www.youtube.com/watch?v=4vTvD-IN7rA

joie
12-16-2008, 08:14 AM
Oh my goodness, this looks like the future of 3 sculpt, is this the end of polygons?

cresshead
12-16-2008, 08:21 AM
Oh my goodness, this looks like the future of 3 sculpt, is this the end of polygons?

i hope not! [the end of polys] as we need them to export to other apps such as 3dsmax, maya etc

the idea of volume sculpting is cool, just need to see how this implements with the final displacement maps created and exported lo poly mesh for use in 3dsmax, maya etc.

Gwot
12-16-2008, 08:58 AM
For starters it's cutting down on a lot of base mesh modeling for me. I'm finding it easier to sculpt first, then retopo right in 3dc, then send that off to Zbrush for final detailing. I think as the brushes improve I'll be doing more high rez sculpting too, as I can definitely get high enough resolutions. Alpha build 43 introduces multiple voxel mesh support too so I definitely plan on doing more complicated pieces now. In general though, it's just great to treat it like a 3d concepting tool too. Looking forward to the painting improvements as well.

Larry_g1s
12-16-2008, 05:00 PM
Very cool stuff, and the price...$140 for the full pro. version is stuff to beat.

BitsAndBytes
12-16-2008, 06:14 PM
Tried the alpha a while back and there's definately alot of potential in voxel sculpting. The tools felt somewhat crude and the inablility to go up and down in resolution was a bit of a hamper on my workflow (this may have changed by now, as I remember the programmer was working at an insane speed). But even with these nags the freedom offered by voxels vs polygons was very attractive and if 3D Coat ends up delivering a solid toolset/workflow to complement it's voxel technology then it will be a strong contender in the sculpting arena, especially at that price.

PixelTricks
12-16-2008, 07:07 PM
Wow.
Very nice working with voxels vs polys.
This is going to be a serious contender for zbrush and mudbox.
The speed that I can work at using CUDA is just amazing.
Things like the snake tool make it really easy to start from nothing and make a model quick.

csutcliffe
12-16-2008, 09:11 PM
it seems quite quirky but not as much as Zbrush though maybe the quirkiness is just because I'm used to Zbrush! I have to say that it would probably be worth the price for the retopologising tools alone. I've not seen enough to rip me away from Zbrush but it's going to be very interesting to see how this program will be develop over the next 12 months.

There seems to be a few paralells with Zbrush in that I beleive they are both predominantely developed by one guy and the Voxel scuplting tech is kind of like Pixols you can rotate - Maybe the 3d coat developer could get together with the Pixolator as one could only imagine what they might come up with!

iskon
12-16-2008, 09:14 PM
Maybe the 3d coat developer could get together with the Pixolator as one could only imagine what they might come up with!

That would be awesome!

Sonk
12-16-2008, 10:36 PM
I have to say that it would probably be worth the price for the retopologising tools alone.

Agree, its one of the best topology tool i ever used.

3DCoat Alpha 44 is out, it fixed the corrupt 3b file issue. I been using 3DCoat as a sketch pad for the past few days and it rocks, in fact i prefer it for sketching over Mudbox 2009. Now that it has a layers, it might be useful for level design too!

BTW, 3DC 3.0 will also introduce a brand new GUI. It'll look more professional.

mustique
12-17-2008, 09:06 AM
Very interesting app indeed. I'm wondering how stable and fast it is.

Registered for a demo but download was very slow and stopped without completing. Gotta try later I guess...

Nemoid
12-17-2008, 12:22 PM
i keep myself informed about this little great app browsing the forums from time to time.

Release date is expected for 2009 first quarter, so more will come.

it is very interesting.

Voxels technology allows to do things you cannot do in apps like ZB and Mudbox. Results from users seem very interesting.
I don't know if sculpting is smooth as it is in ZB, but i think it will eventually get on par, because now its only in alpha state eh eh.:)

Retopology tools i followed a bit the development and they are way better than what ZB offers now, so it will be very helpful as a program even for that purpose.

I see like the programmer is adding features into a fast time pace ad most important he adds what's suggested from users folowing the good advices through the forum.

They are also working onto new UI/workflow. i hope it will be functional and clean a bit like Mudbox one, but with features more similar to ZB hehe. :)

Larrikin
12-18-2008, 10:52 AM
Just reading the fine print on the trial download page, looks to have some major limitations "...not be used in the production of any lewd or obscene materials ...we warn you about responsibility before God."

cresshead
12-18-2008, 01:30 PM
Just reading the fine print on the trial download page, looks to have some major limitations "...not be used in the production of any lewd or obscene materials ...we warn you about responsibility before God."

this is an old issue delt with months back..basically from what i remember it's the creators religious beliefs but if you don't believe in god or have another religion [jedi maybe] then just ignore it.

kex
12-18-2008, 02:20 PM
The 3D-Coat software should not be used in the production of any lewd or obscene materials as well as of any products which propagandize hatred against people. We understand that we are not able to check you but we warn you about responsibility before God.

Have been checking back and forward on this a lot but that comment on the downloads page has put me off the software, its not done it dramatically its just kinda doused my interest a lot. I think it just comes down to being too preachy; or it might not of been that bad if he said please don't use this app to harm people, while not dropping religion into the statement.

edit: just thinking about it any way id be using poser for my 3d porn anyway if i was in that business.

cresshead
12-18-2008, 02:27 PM
well it's his software so he's entitled to write whatever he believes in on the e.u.l.a, he has posted that it's his views on life and wanting to help by prducing a creative app capable of all sorts of imagery... but to make nice/good pleasing images and models.

of course if your 'hell bent' than you may prefer to get another app with a different e.u.l.a such as mudbox, blender, modo, lbrush [max plugin] or zbrush

kex
12-18-2008, 02:55 PM
well it's his software so he's entitled to write whatever he believes in on the e.u.l.a, he has posted that it's his views on life and wanting to help by prducing a creative app capable of all sorts of imagery... but to make nice/good pleasing images and models.

of course if your 'hell bent' than you may prefer to get another app with a different e.u.l.a such as mudbox, blender, modo, lbrush [max plugin] or zbrush

Oh yes definitely agree with you, i just found it strange personally that if i owned his software that i would have no intention of making lewd or obscene imagery but because the styling of language it may lose him a customer.

He seems like a great guy and hes developing at a such a rate that the app is soon going to be amazing i just feel the use of religion in any eula as just unprofessional.

BigPixolin
12-18-2008, 03:38 PM
Oh yes definitely agree with you, i just found it strange personally that if i owned his software that i would have no intention of making lewd or obscene imagery but because the styling of language it may lose him a customer.

I totaly agree. They have lost a cutomer with me. That is borderline insane.
Is there anything in there about free upgrades after the end of the world?

Venkman
12-18-2008, 03:58 PM
It's just words. It doesn't change the functionality of the software and it shouldn't limit your ability to produce work.

Gwot
12-18-2008, 04:07 PM
I totaly agree. They have lost a cutomer with me. That is borderline insane.
Is there anything in there about free upgrades after the end of the world?

LOL

You crack me up =]. Way to stick it to the man (or god) standing up for your right not to use software based on your religious beliefs! You rebel you! Meanwhile, I'll keep having fun with these voxel tools while you make your important statement. :buttrock:

BigPixolin
12-18-2008, 04:08 PM
It's just words. It doesn't change the functionality of the software and it shouldn't limit your ability to produce work.

So basiclly every EULA is completly useless and I can take student and demo versions and use them in full production?

BigPixolin
12-18-2008, 04:12 PM
LOL

You crack me up =]. Way to stick it to the man (or god) standing up for your right not to use software based on your religious beliefs! You rebel you! Meanwhile, I'll keep having fun with these voxel tools while you make your important statement. :buttrock:

Yeah it is much funnier thinking a figment of imaginations will majiclly punish me for sculpting voxels in a certain order based purley off opinion. I will stop now before rules are breached.

Sonk
12-18-2008, 07:53 PM
it might not of been that bad if he said please don't use this app to harm people, while not dropping religion into the statement.



that made no sense, how do you harm people with a application?..i mean its not a gun :P

Yeah it is much funnier thinking a figment of imaginations will majiclly punish me for sculpting voxels in a certain order based purley off opinion. I will stop now before rules are breached.

I agree with Gwot, not touching a piece of software because it does not align to your religion(atheism) is silly!

A wise person would just ignore the EULA and use the app to create whatever they want.

To be fair, this current EULA is less religious then the early version(Andrew water it down alot IMO).

ViCoX
12-18-2008, 08:04 PM
Damn, I Don`t like religious people. -_- You can hurt people with software by making muhammad cartoons, like the mistake they did in denmark.

Sonk
12-18-2008, 08:11 PM
Damn, I Don`t like religious people.

then you dislike everyone!

I could care less if Andrew was hindu, christian, or satan poker buddy, he makes good software anyone that can't see pass that is just stupid. Version 3 is due out in Q1 2009, not sure if i'll upgrade yet, currently its good for rough 3D sketches, but i would love to be able to get some fine detial ala Zbrush/Mudbox in 3.0. Not really a fan of the transpose handles, considering that the GUI will get a modernize GUI(something like Mudbox) the handles should stick to modern standard also IMO.

In anycase lets drop the whole religious EULA thing..it's not that big of a deal. Use some common sense people..

ViCoX
12-18-2008, 11:02 PM
That was some response, hah (I kinda expected it) : )
I hardly belive that everyones religious. Err..
I agree, Andrew is nice and talented guy. 3Dcoat is very capable software, but putting such context there is not very smart eather.
Looking foward GUI changes!

Venkman
12-19-2008, 03:05 PM
So basiclly every EULA is completly useless and I can take student and demo versions and use them in full production?

Please stop with the straw man arguments. That's not what I said or meant and you know it. You can wait around to be offended your whole life or you can get work done.

You choose not to use software based on a line in the EULA which is clearly not able to be enforced by any court of law that applies to you. You have chosen to give those words power over you. It's your loss.


that made no sense, how do you harm people with a application?..i mean its not a gun :P

Totally OT, but Apple's Sountrack Pro nearly blew out my right ear on Wednesday due to a bug in their real time filters.

Others have documented it here:
http://www.kolumbus.fi/heilei/stp_bug_big.jpg

I assure you- when you don't know that's coming, it can really hurt! I have no doubt that I lost at least some hearing in my right ear from that bug. :eek:

bisenberger
12-23-2008, 05:47 PM
Wow! amazing program. The Voxel Sculpting is super cool.

Bucket
12-23-2008, 06:14 PM
The eula doesn't bother me the slightest. People complaining about the eula are just trying to push forward some kind of political agenda which we don't need on these forums. Anyways, it's a great piece of software and the company is highly motivated to push it forward. That is becoming a rare thing. Especially with some of the recent acquisitions.

philnolan3d
12-24-2008, 07:14 PM
That EULA comment is indeed a really old debate. Normally I don't care for religious discussions or anything about it, but I read the EULA, thought "that's an odd thing to say", then moved on with the program. I've been loving it since the day I bought it over a year ago and while I am very active in the 3DC forum I've never seen Andrew mention anything religious aside from that one comment in the EULA. So just forget it and move on. It's a great program from a really cool guy, if you're not going to use it just because of that you'll be the one missing out.

Hauzer
12-24-2008, 07:35 PM
I tried it out myself. It makes me I wish I hadn't bought this ATI...

geothefaust
12-28-2008, 07:35 PM
The EULA issue is long dead for me with 3DCoat. I don't care much, so move on a use the tools!


---
It has the best retopology tools of any package. It has layers; Spec, color, etc for each layer. v3 will have awesome voxel sculpting (Check it out! It's worthy... HERE (http://www.3d-coat.com/texturing_sculpting.php?un=7493&page=voxel_sculpting)). v3 will also have direct low poly painting, akin to BodyPaint. ZB requires one poly per pixel if you want a dead accurate representation of your texture painting. Otherwise it'll export out with lots of jagged edges from the poly painting.

And the price. It's a steal for what it does, at the price it's at.

In short, don't discount this program with fanboyism or the one annoying line in the EULA. I love using ZB as much as the next person, but 3DC has a lot going for it, I use both side-by-side. At least check it out. :)

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