View Full Version : Render visibility
I'm instancing an object using particles which I only want to be seen by GI (in VRay). I'd usually do this by simply telling it to be unseen by the camera, but this doesn't seem to carry across to the instanced pflow geometry. Is there any way to do it?
12-15-2008, 09:58 AM
Try to change the Object Properties from inside the flow (right click on the global event), rather than selecting the icon on the viewport.
Worked great, thanks grury.
12-16-2008, 11:17 PM
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