PDA

View Full Version : Reactor: Collapsing Wall


TOMMY 3D FREAK
06-20-2003, 10:34 AM
Hi everyone,

I've got a question, it's been bugging me for a while now, and I was wondering if anybody can help me out!?

What I am trying to achieve is the following:

I want a stone wall to collapse when a object hits it. The problem is that I want the debris to behave dynamically with the use of reactor.

How do you normally set up a thing like this?

Your help is very much appreciated!

Greets,

tommy 3d freak

gaggle
06-20-2003, 07:06 PM
There's an example that comes with Reactor (possibly found somewhere on disk2 today) that has a brick-wall collapsing upon impact of a ball. Does that sound like something you could use?

It's pretty straight-forwardly set up: a whole bunch of individual bricks placed as a wall, then a sphere that rams the whole thing, solving the scene yields one smashed wall.

Sounds kinda like what you want to do with your stone-wall.

TOMMY 3D FREAK
06-20-2003, 07:20 PM
Hi, and thanks for the RE, :thumbsup:

I have seen the tutorial that you described, and it is resemble my situation except for one thing, and that is that I want fragments in stead of bricks. Should I model every fragment individually?

Greetings, :bounce:

Tommy 3d freak

Erka2
06-20-2003, 09:15 PM
I remember that Particle Studio examples have nice collapsing into fragments wall using sphere helper like a hole, maybe in the new release of Pflow discreet will make fragments like those was in Particle Studio...

CGTalk Moderation
01-15-2006, 11:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.