View Full Version : Reactor: Collapsing Wall
TOMMY 3D FREAK 06-20-2003, 10:34 AM Hi everyone,
I've got a question, it's been bugging me for a while now, and I was wondering if anybody can help me out!?
What I am trying to achieve is the following:
I want a stone wall to collapse when a object hits it. The problem is that I want the debris to behave dynamically with the use of reactor.
How do you normally set up a thing like this?
Your help is very much appreciated!
Greets,
tommy 3d freak
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gaggle
06-20-2003, 07:06 PM
There's an example that comes with Reactor (possibly found somewhere on disk2 today) that has a brick-wall collapsing upon impact of a ball. Does that sound like something you could use?
It's pretty straight-forwardly set up: a whole bunch of individual bricks placed as a wall, then a sphere that rams the whole thing, solving the scene yields one smashed wall.
Sounds kinda like what you want to do with your stone-wall.
TOMMY 3D FREAK
06-20-2003, 07:20 PM
Hi, and thanks for the RE, :thumbsup:
I have seen the tutorial that you described, and it is resemble my situation except for one thing, and that is that I want fragments in stead of bricks. Should I model every fragment individually?
Greetings, :bounce:
Tommy 3d freak
Erka2
06-20-2003, 09:15 PM
I remember that Particle Studio examples have nice collapsing into fragments wall using sphere helper like a hole, maybe in the new release of Pflow discreet will make fragments like those was in Particle Studio...
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